OMG! Someone Just Won a Copy of DeathSpank!
Jul 21, 2010 quarter past eleven am
Wow! That was an overwhelming number of people who wanted a copy of DeathSpank! Many thanks to the hundreds of people that painstakingly read every one of those reviews looking for the quotes and typos and entered the contest.
And now...Congratulations to David Or on his stunning victory!
David's name was chosen randomly using a scientifically proven random number from random.org.
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licensed under a Creative Commons License.

Other people's comments:
Posted by Peter on Jul 21, 2010 twenty five past eleven am
Posted by Pierre-Luc on Jul 21, 2010 ten past noon
Posted by MarioColbert on Jul 21, 2010 five to three pm
"I can't imagine anything holding a candle to the first two Monkey Islands by Ron Gilbert, or The Prisoner written for – now I'm really showing my age – the Apple ][+ by the awesome David Mullich.
The Monkey Islands were so funny they made me soil myself, but they weren't as good once Ron left. I was so depressed while working on SQ4 that I used to tuck myself away in my cubicle and play MI2 on company time when I was supposed to be working on SQ4. I can't believe my boss didn't wonder why I was actually in a good mood occasionally during that period. (Ron even put in a poke at the stock Sierra character death sequence that made me spit up my gruel. It was funny and well deserved. However, I like to think of the Space Quest death sequences as an art form, so I really feel he was making fun of Roberta, etc.)"
No wonder Space Quest IV is considered to be the best of the bunch. They've had inspiration like no other. (I'm not liking the interview due to the scary NOTE TO SPAMMERS below the comment, but you can find it on Wikipedia's page for Scott Murphy.)
Posted by David Or on Jul 21, 2010 five to six pm
Posted by Fealiks on Jul 29, 2010 twenty five to two pm
Posted by Gamer Deluxe on Jul 21, 2010 ten past six pm
Posted by Miral on Jul 21, 2010 twenty past eight pm
Posted by Joel Barsotti on Jul 21, 2010 ten to ten pm
Posted by softdrinkviking on Jul 22, 2010 twenty five to two am
Posted by Rojasono on Jul 22, 2010 twenty past two am
Now to carry on wondering if I'll ever see the continuation of the real MI in my lifetime... Or any of my lifetimes. Maybe it'll come out when I'm reincarnated as the ruler of the planet Simianus in the year 3201. Yes, I'm quite convinced Ron is immortal. That or an ancient robot (with the ability to bake, clone carrots and files and produce air) which runs on air and carrot cakes with files in them.
Posted by Turmoil23 on Jul 22, 2010 twenty five past seven am
Posted by Someone on Jul 22, 2010 twenty to eleven am
And, by the way, DeathSpank is a masterpiece!!!
Posted by Chris on Jul 22, 2010 twenty five to three pm
Posted by Ron Gilbert on Jul 22, 2010 quarter to three pm
Posted by Chris on Jul 22, 2010 five to five pm
Posted by BangBang! on Jul 26, 2010 five past eleven am
Posted by MarioColbert on Jul 22, 2010 quarter to three pm
When can we talk about the ending, Mr. Gilbert?
Posted by Ron Gilbert on Jul 22, 2010 half past three pm
Posted by D on Jul 22, 2010 twenty five past seven pm
And did the UI got changed when you guys re-made from scratch the Combat System? Personally, I liked the old one more... perhaps because it looked more simplistic, at first I was abit annoyed with that bar on the middle-bottom of my screen.
My last question is, on the same Demo we could see all the items above listed, I realized a aesthetic Detail, Weapons that were assigned to a hot-key appeared on the back of DeathSpank while not being wielded, I think it looked pretty neat back then, why you guys decided to... "hide" them?
Posted by Ron Gilbert on Jul 22, 2010 half past seven pm
I thought it looked very cool.
Posted by Fealiks on Jul 29, 2010 twenty to two pm
Posted by MarioColbert on Aug 4, 2010 ten am
(1) Was it wrong for me to feel that there's something really really Psychonauts about the ending?
(2) Man I love that ending. A lot.
(3) Is there a reason why MI, MI2, and DeathSpank all make you chase MacGuffins?.. The Root Beer, the ticket inside the Big Whoop, the
baconartifact... I'm very partial to this decision in MI1 in particular, as it made me wonder what the vending machine would be used for in the very beginning, and there was a climactic payoff at the end. I really dug the unresolved everything in DeathSpank, and the final area that I've arrived to excited me enough to become sad that the journey was over.When it comes to "your tribe," I generally favor new IP over sequels. (In case of Monkey Island, there's that whole "secret," and your claims, and I would welcome a new one with open arms, before someone will take the above the wrong way.) I'll say that the ending lives up to the satirical nature of the title, and (if I'm getting the joke right) pokes fun at the enigmatic and notorious ending to MI2. For that reason alone I think that making a new game will diminish this impact. Slightly. (And I'd play the damn sequels to find out.)
But really, Mr. Gilbert. Could you at least tell us the secret of the thong?
Posted by lorenzaccio on Jul 23, 2010 quarter to one am
why nobody said anything about this?
http://www.lucasarts.com/games/monkeyisland2/#/home
(or did i miss it? :) ... )
Posted by Demetris Thoupis on Jul 23, 2010 twenty to five am
Ron can you comment on the hidden concept art the one with the pipes and the caves. Some think that is a room of the waterfall underneath Phatt Island that was not used and it was originaly called `CAVES`. Furthermore in the original concept arts all islands had waterfalls but you only decided to leave the one on Phatt Island. Can you comment at any of those?
Demetris
Posted by Fealiks on Jul 29, 2010 twenty to two pm
Posted by Tobias Wikström on Jul 25, 2010 twenty to five pm
(Yes, this is an answer/comment to a older post. For that, I'm sorry)
PS. I didn't really fancy Largo's voice in the Special Edition 2. I pictured his voice to be a little more childish, bitter and challenging.
DS.
/ Love, from Sweden
Posted by No U-turn on Jul 27, 2010 five past six am
Posted by Turn Signal on Jul 31, 2010 ten past ten am
Posted by Kaptan on Aug 6, 2010 five past seven pm
http://kaptaningemisi.com
Posted by Rodrigo Silveira on Aug 30, 2010 ten past five pm