Game Trailer Awards...
It's time to vote on the GameTrailers Awards 2005.
Maybe I'm just extra grumpy today, but doesn't this seem silly? Game Trailers? Wouldn't this be like the movie business voting on the best magazine ad for a film?
The trailer has nothing to do with the game play experience. It might not even be done by the team that made the game, or in the engine.
I could see awards for the best interactive demo. That - at least - reflects the game play, and there is a true art to making a good demo (just enough, but not too much).
Here are my categories for game awards:
Shortest opening cut-scene
Best game that doesn't need a save game except for going to bed at night
Best use of 3D graphics that don't involve giblets
Best FPS that had no crates
Best female character not wearing thong during combat
Best game dialog that didn't repeat after the 1st time you heard it
Best short game play experience that was rewarding
Best MMOG where I don't have to deal with other people
Best game that didn't leaving me wondering why I am in this industry

Other people's comments:
Posted by Kingzjester on Jan 6, 2005 quarter to seven pm
Posted by Frank on Jan 6, 2005 seven pm
Posted by Factory on Jan 6, 2005 ten past seven pm
No, it would be like a website that distributes X having an award for good Xs. Like the ad industry might have an award for the best tv ad or something.
Posted by Bleed red on Jan 6, 2005 twenty five past seven pm
Posted by bacon on Jan 6, 2005 half past seven pm
Posted by Bacon on Apr 25, 2005 five to two pm
I suppose a deal's a deal...
I'd say Propp, but then I'm a complete idiot. I like the less movie-specific (or any medium-specific) type analysis. I thought you were gonna say Aristotle.
Posted by David on Jan 6, 2005 twenty five to eight pm
Best Game Awards
At this point, I just need to know which awards are important.
Posted by Brady on Jan 6, 2005 quarter to eight pm
Posted by Sean on Jan 6, 2005 twenty five past ten pm
Posted by UncleJeet on Jan 7, 2005 twenty past midnight
Still, as lame of a trick as that is to pull, I guess it's progress from photos of bathtubs full of blood and John Romero making us his bitch. I'm just not sure if it's the sort of progress anyone should be proud about.
Take World of Warcraft, for instance. The opening cinematic is gorgeous and exciting, with glimpses of every character type in glorious detail and intricate realization - then you get to the game itself and absolutely nothing you were just primed for is there.
I remember cut scenes that were short and sweet and always in-game, with the same art and animation as found in the rest of the game. I wonder if it's just coincidence that so many of those games are so much better than anything produced today, in spite of not having tens of thousands of dollars to contract out cinematics work.
Posted by eloj on Jan 8, 2005 quarter to eight am
It's been downhill since MM.
Posted by HooN on Jan 7, 2005 twenty to one am
Posted by toxicTom on Jan 7, 2005 quarter past two am
Best FPS that had no crates:
1st place: Q3A
2nd place: Wolfenstein 3D
3rd place: none
Best female character not wearing thong during combat:
1st place: Cate Archer from No One Lives Forever
2nd place: none
Whereas the last category is the toughest.
Posted by jp-30 on Jan 7, 2005 quarter past two am
Posted by telarium on Jan 7, 2005 twenty five to seven am
"Most overuse of a camera that flies around the environment during a cutscene."
Posted by Gage on Jan 7, 2005 five past eight am
Posted by Someone on Jan 7, 2005 five to ten am
Best game without the word "Dark" in the title
Posted by Flirbnic on Jan 13, 2005 twenty past four pm
In Latin manuscripts from the 15th and 16th centuries, Germany was often referred to as "the dark lands", hence the title of Darklands (which takes place in 15th century Germany)
Posted by Joshi on Jan 7, 2005 ten past three pm
Nice examples of consistent and non-consistent graphics in gameplay and cutscene are both from the same studio. Ubisoft brought out Prince of Persia The sands of Time (although Warrior Within does the same thing) and Beyond Good and Evil.
In Prince of Persia, you're treated to a pretty decent cutscene introducing you to the world and the story. The rpince is fully formed in 3D, like if you were to see it on a movie screen, no out of sync speaking, but perfect sound and movie quality.
And then there's the gameplay, which looks blocky (despite decent graphics, it looks blocky in comparison) and the Prince actually looks totally different. It Get's worse in warrior within (they basically look like different people)
And then there's beyond Good and Evil, decent enough game, but evey cutscene uses the exact same ingame graphics and it still looks great.
And it's by far the better game.
Posted by Wordsworth on Jul 17, 2005 quarter past midnight
http://en.wikipedia.org/wiki/Apostrophe_%28mark%29
Posted by cliffski on Jan 7, 2005 four pm
I thought I was the only one who got annoyed by this crap....
Posted by Srumi on Jan 7, 2005 ten to six pm
Posted by Ron Gilbert on Jan 8, 2005 twenty to two am
I have a lot of ideas and I'm more then willing to do it...
If you know of one that I don't, send them my way...
Posted by Alan on Jan 8, 2005 twenty five to eight am
I think there's still hope for the genre but it may have to go through some extreme changes (such as being dumbed down) for it to become mass market again. Action-Adventure hybrids, in my opinion, are the shortsighted result of this...
Anyway, this comment could get really long, so I'm going to end it with this... Summary, I think adventure games may come back, someday, in a different form, if someone takes a chance on them and manages to succeed. But that's a risky business venture and every publisher knows it.
Posted by UncleJeet on Jan 8, 2005 eleven am
Even the most lauded adventure games of the past few years are just plain bad and boring. Syberia, The Last...er, whatever, I forget, etc - all serious, all somber, all too arty for their own good. Boring.
Adventure games will resurface when they're FUNNY again - a good joke will always make you laugh, regardless of sprites or polygons or specular highlighted normal maps.
Posted by Andreas Røsdal on Jan 9, 2005 five past four am
Posted by Robert on Jan 15, 2005 noon
Posted by Flash on Jan 11, 2005 quarter to five am
They seem to be willing to invest into everything that is Ex-LucasArts, and if they don't get the Rights to Sam and Max 2, they might have some money left.
Here's an Interview with their boss.
Posted by Srumi on Jan 16, 2005 twenty five past ten pm
Posted by Martin Donlon on Jan 7, 2005 ten to eight pm
Wait, am I meant to be grumpy too? Crap, sorry:)
Posted by Adam on Jan 8, 2005 twenty five past four am
Best game to use drama instead of melodrama for a change
Posted by Alan on Jan 8, 2005 ten past seven am
I must say, sometimes trailers impress me just because of the production of them. I saw an Unreal Championship 2 trailer that was really cool and I just have to give props to the marketing people, or producers or whoever ended up working on it, that put it together.
But, I don't think that the marketing departments in the game industry really deserve an award, yet. I'm really not seeing any great amount of creativity coming out of the gaming industry's marketing departments. However, I guess it's not too often that you see creativity comning out of marketing. And that's not a stab at the profession, just the nature of the beast. It's hard to be creative, when marketing is based off of tests, research, etc...
So, if there is a marketing department out there that actually did something creative, such as Microsoft's marketing department and what they did with Halo, then yes, I think they deserve some credit.
Posted by UncleJeet on Jan 8, 2005 half past one pm
Posted by SiN on Jan 8, 2005 twenty five past two pm
Shortest opening cut-scene
Half Life 2
Grim Fandango (AFAIR anyway)
Best game that doesn't need a save game except for going to bed at night
Pick any random LucasArts adventure game! :)
Best use of 3D graphics that don't involve giblets
Black & White
(The now canned) Unity
Rez
Best FPS that had no crates
Quake 3 Arena
Best female character not wearing thong during combat
Jade (Beyond Good & Evil)
Alyx (Half Life 2)
Best game dialog that didn't repeat after the 1st time you heard it
Half Life 2
Best short game play experience that was rewarding
Quake 3 Arena
GridRunner++
(I've only had a brief play, but) Katamari Damacy
Best MMOG where I don't have to deal with other people
I've got nothing :)
Best game that didn't leaving me wondering why I am in this industry
Half Life 2
SiN
Posted by Comalies on Jan 13, 2005 twenty to four am
I hate most games since 3d took the place and all went car games+fps+sports+3rd person shooting. Or a mix of them. What happened to the "hey, what if we make a game about (insert gameplay idea not extended to saciety in market)" ?
Posted by Flirbnic on Jan 13, 2005 twenty five to five pm
Best RPG that professes to be 'medieval' and actually takes place in (a historically accurate) medieval Europe.
Best game that doesn't have a single jumping puzzle.
Best game that doesn't try to impress gamers with its graphics.
Posted by Rodi on Jan 15, 2005 ten to five am
Posted by Malcolm on Jan 19, 2005 quarter past five am
Best bad remake of a game that was originally published 15 years ago
Too many condenders.
Best game based on an original concept
Oops, sorry. None of these around.
Posted by Al Giovetti on Aug 20, 2005 ten to nine am
Hi Ron
-- it is Al Giovetti -yes please remember me.