DeathSpank Named Game of the Century
People often stop me on the street and say "Hey Ron!" and I say "I don't have any change...get job!" and then they say "We're not beggars, we just want to know why you're working so hard on DeathSpank?" and I say "We do it for you so you can play the best damn game ever!" and then I give them some pocket change so they can buy booze.
One of the things we've been working so hard on the last 2 months is dialog. Over 6000 lines of the funniest crap you'll ever hear. How do I know it's funny? Because actors never study their lines. They just come in to the studio and begin recording and quite often they will start laughing and we'll have to stop recording because it's the first time they've read it and it's funny.
I wanted to introduce you to a couple of the actors in DeathSpank and who better to start with than Michael Dobson who plays DeathSpank. When we did auditions back in March I had no real idea what DeathSpank should sound like. Michael was the first person to read for the part and he nailed it so perfectly that we just stopped looking. He's top notch and when he's in the recording studio he becomes DeathSpank. I can't imagine the game without him.
Second on the list is Brian Dobson (no relation to Michael Dobson...oh wait...my mistake, they're brothers). Brian plays Eubrick the Retired with perfection (not to mention several other roles). For those of you that saw the demos at PAX, we were showing one of the dialogs between DeathSpank and Eubrick.
Next up on the star studded list is Orange Couch. Not sure how we would have made it without Orange Couch. This is where I'd sit and pour over scripts and do last minute rewrites if things weren't working out or as funny as they could be.
And last is Hothead's "Sound Guy" Adam. Don't let the unassuming name of "Sound Guy" fool you, despite having his fingers on all the wrong buttons in the this picture, he knows what he's doing right up there with the best I've ever worked with and the sound design in DeathSpank is excellent.
Well, that's it for this episode of "Why the Hell Doesn't Ron Post More on His Blog!".
Your Comment:

Other people's comments:
Posted by Hoffmann on Dec 22, 2009 twenty past five pm
Posted by Noah Falstein on Dec 22, 2009 twenty five past six pm
Posted by Ruben Grimm on Dec 22, 2009 quarter past seven pm
Now I know, well in fact I knew before... You're of the hook, but only if the game is gonna blow my mind.
IF it's going to blow my mind, and my prof is gonna let me, I'm considering writing my bachelor thesis in german linguistics about the reflection of the game industry in the dialogues of Deathspank or something like that, so give me something to work on ;)
Posted by Nacho on Dec 22, 2009 twenty to nine pm
Posted by Vhill on Dec 22, 2009 quarter to eleven pm
Posted by tenochtitlan on Dec 23, 2009 quarter to two am
Gamasutra: What phase are you guys in now?
RG: I don't know what phase [laughs]. I can't put a word to that. We're getting very close. The whole world is completely carved out, totally textured. Everything's all done. All the adventure game is done. All the monsters are placed. It really is just about playing and tuning, playing and tuning, over and over and over, just making sure everything just works perfectly. (http://www.gamasutra.com/view/feature/4221/ron_gilbert_a_new_adventure.php)
Posted by Pewterschmidt on Jan 13, 2010 five past three pm
Posted by Demetris Thoupis on Dec 23, 2009 five past two am
Posted by Pixel on Dec 23, 2009 twenty five to three am
falls of chair
Posted by Zibbibbo on Dec 23, 2009 five past four am
Posted by Glottris on Dec 23, 2009 twenty five to five am
dont rush the release make it worth waiting 4*
Posted by Matthew Kane on Dec 23, 2009 twenty to nine am
Posted by PFloydRules on Dec 23, 2009 twenty past nine am
Posted by Demetris Thoupis on Dec 23, 2009 twenty to noon
Demetris
Posted by Nathan on Dec 24, 2009 quarter to three am
Many thanks,
Nathan
Posted by Nathan on Dec 24, 2009 quarter to three am
Dammit. I clicked submit and then reread that comment. I don't want it to be read as negative at all; I loved ToMI. I just think it needs to stand on its own merits and let the fans judge it for themselves.
Posted by Brad Kessler on Dec 25, 2009 twenty five to eight pm
Posted by fred arrr on Dec 23, 2009 ten past noon
Posted by D on Dec 23, 2009 five past four pm
Posted by Someone on Dec 24, 2009 five past four am
Posted by Karl on Dec 25, 2009 twenty five to eight pm
Posted by Ron Gilbert on Dec 25, 2009 twenty five to nine pm
Posted by Demetris Thoupis on Dec 26, 2009 five past seven am
Posted by Kathrin on Dec 26, 2009 five to nine am
Posted by Demetris Thoupis on Dec 26, 2009 ten past one pm
Posted by Karl on Dec 30, 2009 five past six am
Posted by Demetris Thoupis on Dec 30, 2009 twenty to seven am
Demetris
Posted by Credible Source on Jan 15, 2010 quarter past two pm
Posted by Karl on Jan 15, 2010 twenty five to eight pm
Posted by Francis on Jan 6, 2010 twenty past eleven am
Posted by Dawid van Straaten on Dec 26, 2009 five past nine pm
Posted by M0jo on Dec 27, 2009 half past ten am
http://www.distractionware.com/
Posted by Seb on Jan 6, 2010 ten to eight am
Posted by blombo on Dec 29, 2009 quarter past nine am
Posted by karl, who has a head like an orange on Dec 30, 2009 ten past six am
Posted by JuanPi on Dec 29, 2009 five past ten am
Well... is there any chance it will be for this platform?
Thx!
Posted by tenochtitlan on Dec 29, 2009 twenty past eleven am
Posted by Demetris Thoupis on Dec 30, 2009 ten to seven am
http://www.youtube.com/watch?v=CPQrcXzMao0
and I noticed something again which I wanted to ask but forgot. Why does no monster attack DeathSpank unless that monster is attacked by DeathSpank? Is it just for the demo or will the final release be like that.
Demetris
Posted by Ron Gilbert on Dec 30, 2009 twenty five to eight am
Posted by Demetris Thoupis on Dec 30, 2009 nine am
Posted by Anique on Jan 4, 2010 twenty past seven am
Posted by karl on Jan 9, 2010 quarter to three pm
Posted by momba on Dec 30, 2009 ten past one pm
Posted by Demetris Thoupis on Dec 30, 2009 two pm
http://www.youtube.com/watch?v=m-CTx-S9f-8&feature=related
Posted by Someone on Jan 6, 2010 quarter to noon
Posted by Demetris Thoupis on Dec 31, 2009 twenty to five pm
Posted by JD on Jan 3, 2010 twenty five past ten am
Posted by Anique on Jan 4, 2010 quarter past seven am
Posted by Sarah on Jan 4, 2010 quarter past eleven pm
Posted by Joe on Jan 5, 2010 twenty five to eleven am
Posted by Finbar O'Mahony on Jan 6, 2010 ten to three am
Do you ever get a bit tired of people not so much asking questions but having a bit of a "gimmie gimmie gimmie" mentality to their posts?
Posted by Pewterschmidt on Jan 9, 2010 quarter to three pm
Posted by Francis on Jan 6, 2010 twenty past eleven am
If you need help to record lines for, say, a Troll with a French accent, I'd be glad to do it for free just to have my name in the credits.
Posted by Finbar O'Mahony on Jan 8, 2010 twenty past three am
Posted by Francis on Jan 8, 2010 quarter to six am
That will never be as funny as a French Troll.
Posted by Karl on Jan 9, 2010 ten to three pm
Posted by Francis on Jan 11, 2010 quarter to one pm
Posted by Finbar O'Mahony on Jan 11, 2010 twenty past three am
We have other things over here you know!!
like... cows, nuns, and sausages
Now a sausage with a boring Irish voice, how ordinary is that!!!
Posted by Pewterschmidt on Jan 12, 2010 five to ten pm
Posted by Iome on Jan 8, 2010 three pm
Posted by George on Jan 9, 2010 ten past eight am
Posted by CIA on Jan 9, 2010 quarter to three pm
Posted by Prentiss on Jan 12, 2010 twenty five to two am
so, iam still waiting for my christmas present aka deathspank.
you guys at hothead better hurry!
from germany with hugs
PS: mr. gilbert, you still have to sign my thong of justice!
Posted by Elaine Marley XD on Jan 14, 2010 twenty five past nine am
yuuum :D
Posted by Someone on Jan 14, 2010 five past seven pm
Posted by Big fan of rubber chickens on Jan 15, 2010 twenty to three am
Posted by Nort on Jan 19, 2010 five to eight am
OR A relese date! Ok, I will be satisfied with a release date announcement.
Well AT LEAST the month, yes I WANT to KNOW the month of its release!!!
OK I can go for the quarter!!! Q2? I must be Q2!!!
Please, Ron please can you at least confirm a 2010 release...?
Posted by Anonymous Tipster on Jan 19, 2010 five past six pm
Posted by Someone on Jan 19, 2010 twenty to midnight
Posted by Prof. Ripley on Jan 20, 2010 half past six am
Discuss.
Posted by Evidence on Jan 20, 2010 twenty to seven am
Posted by James That Dashing Fellow on Jan 20, 2010 twenty to seven am
Posted by Kay Parker on Jan 20, 2010 seven am
Posted by Ophelia on Jan 20, 2010 seven am
Posted by Someone on Jan 20, 2010 quarter past three pm
Posted by Somebody on Jan 21, 2010 five to three pm
Posted by Bob on Jan 20, 2010 five to seven am
1) The scientists are enlightened secular saints.
2) The military are bigoted, trigger-happy killers rather than professional soldiers.
3) The corporate CEO is an aloof, money-hungry but otherwise bland white guy whose job is to say "Hey, audience, see this little rock? It's the film's MacGuffin. Okay, back to our story..."
4) The noble savages are just that. No messy fighting among themselves, despoiling their environment, enslaving each other, ritual sacrifice of their own people, or any other behavior would make the audience less sympathetic to them.
5) Our hero. Initially, White Guilt Guy who learns from the natives how evil his culture, exemplified by the aforementioned Military and Corporate Strawmen, is. Later, White Pulp Magazine Hero Guy who beds the exotic native chick who was betrothed to Native Warrior Guy and then through an act of profound bravery (because physical courage translates to a deep knowledge of troop deployment, maneuver, tactics, supply line management, et cetera) comes to lead the noble savages, thereby assuming the role of White Man's Burden Guy.
By the way, James Cameron, thanks for taking the bold step of using the sci fi film medium to convey to the audience that forcibly displacing indigenous people to strip mine their land is wrong. Maybe in your next film you can tackle other cutting-edge topics like giving women the vote.
Posted by Johnny Seedwalker on Jan 23, 2010 twenty to six am
Posted by Someone on Feb 2, 2010 twenty five past ten am
Posted by JerryPopper on Jan 26, 2010 quarter past five am
Posted by theosk on Jan 30, 2010 five past eleven am
Posted by Richard Roe on Jan 26, 2010 ten to six am
Posted by Matt Damon on Jan 26, 2010 quarter past nine am
Posted by Matt Damon on Jan 26, 2010 half past ten am
Posted by Matt Damon on Feb 4, 2010 five past four am
Posted by NfregNato on Jan 30, 2010 five past four am
Posted by Someone on Jan 30, 2010 quarter to five am
Posted by Arrrrrr Pirate on Feb 1, 2010 twenty to five pm
Posted by Dan on Feb 2, 2010 twenty five to eight pm
Posted by Martin on Feb 3, 2010 five to three pm
Posted by JerryPopper on Feb 4, 2010 ten past four am
Posted by Ramon on Feb 5, 2010 quarter to five am
Even Capcom is delaying some games in order to get more sells (without competing with other Games/Companies) where is DeathSpaink going to fit on that?
Posted by Elaine Marley XD on Feb 6, 2010 twenty to one pm
No marketing-stupid-team of Dragon Age, Mass Effect or Call of Dty can do it better with all of their hype hideous arsenal of spam and lies... that only make one suspect about the quaility of the game
P.d: I'm playing Msss Effect 2 and i like it :P (Dragon Age sucks anyway)
Posted by gregsoldo on Feb 5, 2010 ten to two pm
What engine did you use for Deathspank? Did you make it? or it's a thirdparty one.
Posted by TheBearPaw on Mar 6, 2010 twenty past two am