Got Scurvy?

Jun 4, 2013 ten to eight am

I know what you're thinking. Finally! Making games can't be that hard and take that long, and you'd be right, I just spend too much time screwing around and surfing the web.

Scurvy Scallywags in The Voyage to Discover the Ultimate Sea Shanty: A Musical Match-3 Pirate RPG will be out for iOS on June 6th!

Mark your calendars and stock up on lemons and oranges!

Other people's comments:

Posted by Marcel on Jun 4, 2013 five to eight am

Hello,

When you say "long", how long? And how many of you? And with just the Apple iOS dev kit?

Posted by Ron Gilbert on Jun 4, 2013 quarter to noon

We started working on an early prototype of the game in September, but it wasn't until February that I was working on it full time. Up until that point it was just weekends.

There were 3 part-time artists (including Clayton). A musician by the name of Steve Kirk and me doing the programming, plus two dedicated testers and a hand-full of beta testers towards the end.

Posted by Marcel on Jun 6, 2013 nine am

I have so many questions I'd like to ask now, but I feel this is not the place.

So I'll get the game and play it instead.

Posted by Tomius on Jun 4, 2013 five past eight am

You got me at "Musical Match-3 Pirate RPG".

Will it be for android eventually?

Thanks!

Posted by Piiirate on Jun 4, 2013 twenty past two pm

Got Scurvy? Nope!

Posted by dagooh on Jun 4, 2013 ten to nine pm

think about all the Androids out there! We want to give you moneys too! (and also enslave all humanity as a long term plan).

Posted by Noah Falstein on Jun 5, 2013 seven am

How clever, a nautical themed game about invading land, released on the anniversary of D-Day.  You're quite the marketer, Ron!

Posted by Noviere on Jun 5, 2013 twenty to three pm

The minute this is available on Android, I will buy it :)

Posted by Whup on Jun 5, 2013 twenty five past four pm

I've only played it for an hour or so this morning, but I'm really enjoying it.  Match3's aren't usually my thing, but the combat and RPG element work great - building yourself up for the fight (while keeping a good distance from the bad guys) is great twist.

The stage theme is perfect too - the crowd booing and hissing is a nice touch.

Best of luck with sales!

Posted by Someone on Jun 6, 2013 ten to one am

If I had a lemon for every time someone asked me if I had scurvy, I wouldn't have scurvy.

Posted by Mtrizzle on Jun 6, 2013 quarter past two pm

Been playing it today as part of dissertation writing procrastination: Ron, this is great- love the game but what really finishes it is the music (by Steve Kirk I take from the comment above?) any plans to release that music separately (or maybe as an in-game purchase?) HARRRR


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