First Concept Art
Nov 28, 2011 twenty past one pm
Here are a couple of fine pieces of concept art from the game I'm making with the amazing folks at Double Fine. I'm so excited. This is an idea that has been in my head for a long long long time. It predates Maniac Mansion and Monkey Island. It's a game that needed to be made.
These are two of the playable characters. That's all I can say right now, but more will follow later.
*UPDATE:* I just want to clarify, these are not from the kickstarter adventure game, these are from the game that is the real reason I'm at Double Fine.
*UPDATE 2:* The Mobster was cut from the game a while ago. It's why it's called concept art.


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Other people's comments:
Posted by Pananag on Nov 28, 2011 quarter to two pm
Posted by George on Nov 28, 2011 five to two pm
Posted by Jon N/A on Nov 28, 2011 two pm
Posted by Jon N/A on Nov 28, 2011 five past two pm
Posted by Kroms on Nov 28, 2011 twenty five past nine pm
Posted by Jon N/A on Nov 30, 2011 five am
Posted by Ron Gilbert on Dec 1, 2011 twenty to five pm
Posted by Jon N/A on Dec 6, 2011 half past four am
I think I found 2 of his blogs;
http://derekbrand.blogspot.com/
http://dlbrand-portfolio.blogspot.com/
Posted by Elaine Marley on Nov 28, 2011 ten past two pm
Posted by EmmaC on Nov 30, 2011 ten to seven am
Posted by brawsome on Nov 28, 2011 quarter past two pm
Posted by George on Nov 28, 2011 twenty five to four pm
Posted by webtax on Nov 28, 2011 ten past four pm
Posted by Fuz on Nov 28, 2011 quarter to six pm
But please, please, PLEASE don't forget the PC version.
Posted by Matrinka on Nov 28, 2011 ten to six pm
Posted by David Thomsen on Nov 28, 2011 twenty five past ten pm
Posted by gnome on Nov 28, 2011 eleven pm
Posted by Jonathan on Nov 28, 2011 quarter to midnight
Posted by DavidA on Nov 29, 2011 half past midnight
Posted by Sedia Simo on Nov 29, 2011 twenty to two am
Posted by TheBearPaw on Nov 29, 2011 ten to three am
Posted by ed on Nov 29, 2011 twenty five to four am
One request (not that I'd want you to listen to requests anyway..), I'd love to see some ambiguity in the plot. It's so boring how most people seem to deliver their plots to us as though we're total vegetables. Having some things open to interpretation can make the whole thing so much more evocative and deep.
Best of luck! May the project be widely loved and lucrative.
Posted by Sarah on Nov 29, 2011 five past four am
Posted by Fuz on Nov 29, 2011 twenty five to one pm
Too bad he doesn't own the rights. sigh
Posted by Arun on Nov 29, 2011 five past five am
Posted by Diduz on Nov 29, 2011 twenty five past six am
It's about time! :-P
Posted by tom jones on Nov 29, 2011 five to ten am
but the second one is probably going to be sooo shallow and stereotypical, i hate that. please stop if you are making either 1) a classic mafia tough guy, or 2) a brute with a soft side/heart of gold..
that's sooo boring..
Posted by EmmaC on Nov 30, 2011 ten to seven am
And if you've played ANY of his games you'd probably have noticed that his characters are all brilliant. Have a little faith.
Posted by tom jones on Nov 30, 2011 ten am
btw, really? literally all the characters are brilliant?
btw2, i didn't tell him anything, i "politely" asked.. ;)
Posted by Adventurer on Nov 29, 2011 five to eleven am
Posted by Darkkahn on Nov 29, 2011 five to noon
Posted by Min-o-tze on Nov 29, 2011 twenty past noon
Posted by Hiomi on Nov 29, 2011 five to one pm
The evolution of the adventure games?
A modern old adventure game ?
From Ron "The Great" Gilbert ?
Hope we do not have to wait too long!!!!!!
You will have my money. As always.
Posted by Fred on Nov 29, 2011 quarter past one pm
Posted by Nokill on Nov 30, 2011 ten past two am
Posted by Dualnames on Nov 30, 2011 three am
Posted by Ken and Roberta on Nov 30, 2011 twenty five past eight am
Posted by bruno on Nov 30, 2011 quarter past four pm
Posted by Mr Dimp on Dec 1, 2011 quarter past four am
Posted by Mr Dimp on Dec 1, 2011 twenty five past four am
Posted by Tramb on Dec 1, 2011 five past eleven am
Posted by brawsome on Dec 1, 2011 twenty five past four pm
The whole adventure game movement is a testament to the fact that if you give Ron the appropriate resources, genres can be redefined, and magical things will happen.
Posted by Joe momma on Dec 2, 2011 half past noon
Posted by Noah Falstein on Dec 2, 2011 twenty five past four pm
Posted by Fedexior on Dec 3, 2011 quarter to two pm
Posted by piep on Dec 3, 2011 quarter to nine pm
Posted by Juan Carlos on Dec 5, 2011 midnight
Yeah!
Posted by Mr Dimp on Dec 6, 2011 five past noon
Posted by Belén on Dec 7, 2011 twenty five past nine am
Please, Ron, make my day and tell me it'll come out on PC too.
Posted by Fabio on Dec 22, 2011 five to two am
I wish you a Merry Christmas and a Happy New Year !
Posted by Light Switch on Dec 22, 2011 five to ten pm
Posted by F.Konkas on Dec 23, 2011 five past six pm
Posted by Metro on Dec 31, 2011 twenty past ten pm
Posted by Old School Game Blog on Jan 7, 2012 twenty five to four am
Posted by LIOS on Jan 26, 2012 half past four am
Posted by Louis on Jan 29, 2012 ten to four am
But I'm so glad you're making another game ! I can't wait !
By the way, I think I heard somewhere you were supposed to work on Diablo 3 ? Is that true ?
Posted by Rando Evans on Feb 8, 2012 five to three pm
Posted by Gorba on Feb 9, 2012 twenty to seven am
Is this concept art for the Kickstarter project of Double Fine?!?! You naughty Boy.
I can't believe this is happening, Cause this is simply an unspeackably awsome idea! This shit is gonna be the Shit!
Good look mr. Gilbert
Posted by Ledreppe on Feb 9, 2012 five past one pm
Posted by George on Feb 10, 2012 half past eleven am
Wait, what? I assumed those images were concept arts for the kickstarter project.
So you're involved in TWO distinct games at Double Fine?? Awesome!!!
Is this game an adventure game too? I hope so.
Posted by Strayth on Feb 10, 2012 quarter to eight pm
Though, now that the project is an INCREDIBLE success, with unexpected funds, they can probably offer Ron something that suits him better, concerning the project, and hopefully he'll be a bigger part than just "advise", and he can join the game design team ! That would be incredible.
(and let's be fair, people mainly donated because they read Tim and Ron's name in the same paragraph ah ah)
Please Ron, implicate yourself in the new project, it's so worth it ! It's already a success !
Posted by Ron Gilbert on Feb 10, 2012 five to eight pm
Posted by Strayth on Feb 11, 2012 twenty to seven am
My bad. I am sorry. Though I'm even more hyped about it and am glad to be part of that new adventure with so many fans out there !
Posted by Theowne on Feb 15, 2012 ten to eight pm
Posted by Chris1980 on Feb 11, 2012 five past three am
Posted by Mekal on Jun 27, 2012 twenty five to one pm
Is there a hope of seeing him back via DLC ?