GET LAMP: The Movie

Jan 2, 2008 twenty five past five pm

There's a film documentary about Text Adventures coming out called GET LAMP and it has interviews with a few friends of mine:  Steve Meretzky, Brian Moriarty and Amy Briggs.

Amy was the designer and writer on the Infocom text adventure Plundered Hearts, but the most interesting thing about Amy is that she and I grew up in the same town.   What is even more interesting is that we lived right next to each other, and even more interesting is that when I was in grade school, she used to watch my sister and I after school.

  

Other people's comments:

Posted by Gorbachov on Jan 2, 2008 twenty to six pm

Dear Grumpy Gamer readers:
Don't write any comment, so that Ron stop wasting his time and go work on his new game.

Thank you.

PS: Ron, stop wasting your time and go work on your new game.

Posted by David Thomsen on Jan 2, 2008 quarter past seven pm

I think Ron Gilbert has the bossiest fans of any game developer ever.

Posted by Watermellow_DrOnE on Jan 3, 2008 twenty to six am

This is because the other developers make their games. They cdon't need their fans to ask them for it.

Posted by Question Mark on Jan 4, 2008 noon

That is not true.
Ron  made Total Annihilation, in, humm, 1997...

Posted by Someone on Jan 3, 2008 half past two am

Dear blog visitors,
please write more comments so I don't have to work.
Thank you.

Posted by rongilbert@worldofmi.com on Jan 3, 2008 twenty to six am

PS: I was just kidding. I think I'm gonna go work on my new game right now. You can post how many comments you want, because I won't read them anymore.

Posted by Someone on Jan 3, 2008 ten to eleven am

PPS: Just kidding, I read every comment.

Posted by rongilbert@worldofmi.com on Jan 3, 2008 ten to five pm

PPPS: I mean, I used to read every comment in the past. But for now on, I'll work on my new game nonstop.

Posted by Ron Gilbert on Jan 3, 2008 five to five pm

Remember, I read every comment.  Twice.

Posted by David Thomsen on Jan 4, 2008 ten past three am

AND he knows if you've been good or bad.

Posted by Joe on Jan 7, 2008 ten past eight am

AND he knows when your sleeping, he knows when you're awake.

Posted by Gorbachov on Jan 4, 2008 ten to seven am

I have to congrat you. You really know how to avoid working.

Posted by Someone on Jan 4, 2008 ten to eleven am

Yeah and you also seem to be a hard working blog reader, Gorbachov.

Posted by Gorbachov on Jan 4, 2008 five to noon

I do what I can to skip my dutyes here at UN...

Posted by FeanoR on Jan 5, 2008 five past three am

Everyone knows that. ;)

Posted by spaceship789 on Jan 2, 2008 twenty five to midnight

Ron, this is far too large a revelation to just trot out in a six line post during the holiday season.

Being the emotive type, this revelation has triggered an epic saga to unfold in my mind, one of art and romance, and of two lives intertwined. Those first awkward babysitting beginnings. The day she held you spellbound by telling you her idea of a pirate adventure game. The day she got her big break finally making it. The day she moved away. The day you got your first job at lucasfilm and tried to find out where she had gone. The day you decided that you must make a game that she can be proud of.  Years in isolation. Emotional reunions. The glory, the tragedy.

Do you think you will ever write a book about it?

Posted by simo on Jan 3, 2008 half past midnight

maybe you can :)

Posted by Rip Steakface on Jan 4, 2008 twenty five to ten am

This reminds me of when, after playing Gabriel Knight II, I bought a book about the Mad King Ludwig II, famous for constructing his magnificent and expensive as hell castles, and somewhere on the first couple pages was a picture of him as a child, constructing castles out of toy blocks.

Posted by Torbjörn Andersson on Jan 3, 2008 twenty to three am

Another interesting thing is that everybody loves Plundered Hearts. This was proven conslusively more than 10 years ago, so it's far too late to start disagreeing now. :-)

Posted by The question is... on Jan 3, 2008 ten to nine am

WFC!

Posted by Someone on Jan 3, 2008 quarter past three pm

Did you play Sam & Max : Reality 2.0 (episode 5)? There's a part of the game that's a text adventure! http://en.wikipedia.org/wiki/Reality_2.0

Posted by Porkspam on Jan 5, 2008 quarter past one am

I just got done watching "the smarter brother of sherlock holmes" and I was wondering if the swordfighting machine in Monkey Insland 1 were somewhat based on the one used by Gene Wilder in the movie

Posted by Tramb on Jan 5, 2008 five to six am

Mmmh... they've been talking about this documentary for ages on if newsgroups. Is it nearly done?

Posted by Question Mark on Jan 5, 2008 three pm

that movie is gonna be released just a few weeks after Ron's new game.

Posted by Fnarg-Meister on Jan 5, 2008 ten to midnight

Half-past never?  Only joking, I hope it will be worth the wait as much as Rons next offereing

Posted by Fnarg-Meister on Jan 6, 2008 twenty past two am

I just saw this and it instantly made me think of this post

http://imgs.xkcd.com/comics/pwned.png

Posted by Larry Ahern on Jan 7, 2008 five to six pm

Oh yeah?  Well, my sister used to babysit Mike Stemmle when we were kids (I know this sounds like I'm making it up, but it's actually 100% true.  I, however, only knew of him as "that little Stemmle kid" and don't believe I ever spoke to him until working at LucasArts).

Posted by mapslinger on Jan 8, 2008 twenty past six am

Dr. Gilbert,

Please read my comment.  I would appreciate any thoughts or comments you might have.

Love,

Mapslinger

Posted by Kaminari on Jan 9, 2008 twenty five past nine pm

http://infocom-if.org/authors/briggs.html

Loved Amy's work. Although I always found it strange that a guy named Jean Lafond would be of British origin.

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