Monkey Island 2: SE
Mar 11, 2010 twenty five past nine am
Last night I went to a swanky party held at the Farimont hotel in the Tonga room, and place that looks like a ballroom that a pirate ship crashed into, where LucasArts announced Monkey Island 2: Special Edition featuring all new Guybrush hair.
It's hard to believe that twenty years later so many people would sill love and play Monkey Island. I would not have believed it if you told me back then. We were just making a game and hoping we didn't get fired for having so much fun.
Here is a picture of Tim suitable for framing or carry around in your wallet.
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Other people's comments:
Posted by Ken on Mar 11, 2010 five past ten am
You have fans all over this earth, for your Monkey IslandTM games have brought us all so much joy! One day I would like to meet you, shake your hand, and thank you in person.
Ken
Posted by Korpil on Mar 11, 2010 five past ten am
I'm glad that SOMI:SE was such a great success that it's prompting LucasArts to redo the sequel!
Here's hoping that in 2011 there might be a Sam & Max or Full Throttle Special Edition... (and if it's The Dig... even better!)
Posted by Joe on Apr 20, 2010 five past two pm
I believe they also already made a Special Edition of Full Throttle, too. They called it "Full Throttle".
Posted by Albo on Mar 11, 2010 twenty past ten am
Respect and devotion.
Posted by Lennie Melvin on Mar 11, 2010 twenty past eleven am
Posted by Someone on Mar 11, 2010 five past noon
Posted by So glad! on Mar 11, 2010 twenty five past noon
Posted by sebastian on Mar 11, 2010 five past one pm
Posted by Stig on Mar 11, 2010 twenty to four pm
Thank you from Norway
Posted by Juan Ferreyra on Mar 11, 2010 ten past five pm
Posted by Metro on Mar 11, 2010 twenty five to six pm
Posted by Juan Ferreyra on Mar 11, 2010 twenty five to eight pm
Posted by Steban on Mar 11, 2010 five past eight pm
Maniac Masion Perhaps? XD
Posted by Vivi on Mar 11, 2010 quarter past nine pm
Although the other side of the coin is - the adventure genre didn't move more than a hand away from MI because many devs seem to think that nobody wants anything else than the same basic structure. Stagnation of evolution lead to extinction, and thus we have only few p&c adventures these days. And eight of ten games that did come out after MI3 ruin the experience by including tons of references to other games.
The classic MI games were the pinnacle of humorous adventure games, and I wholeheartedly salute you guys for creating them. ^_^
Posted by Pissed off Elaine Marley XD on Mar 11, 2010 ten to ten pm
Deathspank PC Edition or not?
I'm not buying any stupid xbox console or whatever <stupid-name>console required.
And Guybrush never gonna be better that the 90's version, why nobody get it? grrrrrrrrr
Posted by I'm a PC on Mar 12, 2010 one am
COME ON, RON, ARE WE GETTING DEATHSPANK ON PC OR (glups) NOT?
Posted by Chris on Mar 14, 2010 half past ten pm
Why would you allow them to abandon your biggest fans Ron? :(
Posted by Mario on Mar 11, 2010 half past eleven pm
Posted by Fred on Mar 12, 2010 ten past midnight
Posted by Demian on Mar 12, 2010 five past one am
XDDDDDDDDDDDDDDD
Posted by I'm a PC on Mar 12, 2010 five to two am
Posted by LichiMan on Mar 14, 2010 ten past noon
I prefer the original one!
Please! Leave Guybrush alone! I mean it!
Posted by Robert Johnson on Mar 12, 2010 quarter past two am
But seriously, everyone including yourselves knows that with MI 1 and 2 you guys hit a home run. Those games were like the Revolver or maybe Sgt. Pepper's of the genre.
I am curious. Would the three of you ever work on anything together again?
Posted by Ruzom on Mar 12, 2010 quarter past two am
P.s. -I'm eagerly waiting for DeathSpank.
Posted by fred arrr on Mar 12, 2010 twenty five to three am
Apropos Tim, are you guys still dudes? Or does he always have this face on when he sees you? :P
Posted by Fuz on Mar 12, 2010 twenty five to six am
But this one seems a lot better. I find it convincing, and I'm an old Monkey Island-fundamentalist.
Oh, and by the way:
"We were just making a game and hoping we didn't get fired for having so much fun."
The fact that you were having so much fun is the real answer to the question "why people love it so much after twenty years".
Posted by AidanM on Mar 12, 2010 twenty five past six am
Posted by joe on Mar 12, 2010 ten past eight am
Posted by CouriusBeing on Mar 12, 2010 ten past eight am
just a serious question.
Considering that you have stated many times that you and Tim (and Dave) have a great time working togheter on MI 1&2 and considering also that you are still good friends (at least it seems)...
You and Tim (and Dave), have you ever consider to make another game togheter during all these years?
I am not speacking about another Monkey title, just another game togheter!
I am very courious about that, I mean, why on earth this is not happend?!?
Posted by Fulvio Minichini on Mar 12, 2010 ten to nine am
the answer to your question is in the post itself.
"We were just making a game and hoping we didn't get fired for having so much fun."
Now who would fire Ron and Tim?! Without trasgression there is no sprint usually.
Posted by Steven on Mar 12, 2010 twenty past nine am
P.S: I'm framing Tim and putting him by my bed side.
Posted by fedexior on Mar 12, 2010 five past three pm
Posted by bangbang! on Mar 12, 2010 half past five pm
btw: Im not thinking about buying a nonsense-ultra-expensive console neither.
Posted by Dan on Mar 12, 2010 quarter past six pm
Yeah I'm happy about the SE edition and all that, Don't get me wrong, But is just a up-to-date standards "upgrade" of the original, I'd rather see MORE NEWS about DeathSpank from the developers...
October 21st, 2009 <- Last Update we had on the OFFICIAL website, The last trailer there goes back to the same time, No need to say we don't even have a cute Forum linked up to the Official website to chit-chat about D.S or anything...
Plus the fact of all those rumors of "DeathSpank on PC, Yes or No?" that they don't go out and clear up for us, I been following development for sometime, mostly visiting this fun blog for news about it but all this is getting way frustating, And I don't think it's good for the game itself.
Posted by Yoni on Mar 12, 2010 quarter to nine pm
Posted by Martijn on Mar 13, 2010 ten past midnight
Posted by Demetris Thoupis on Mar 13, 2010 twenty to one am
I told you this was going to happen months ago when MI1SE was announced. Prepare for the Ron Gilbert saga conclusion after a year!!! :))))))))) YESSSSSSS
Posted by Iskbob on Mar 13, 2010 ten past five am
I'm Mancomb Seepgood and I'm selling these fine leather jackets,
Guybrush is on holidays....any questions?
Monkey Island 3 (Ron G Version) would be fun....but what a pipe dream.
Besides aren't you all waiting on Deathspank?
and yes MI 2 SE will no doubt be awesome...but not the haircut! :o
Posted by Someone on Mar 13, 2010 twenty five past ten am
Posted by Anique on Mar 14, 2010 twenty five past five am
Posted by German Pat on Mar 14, 2010 five to five pm
It's a bit better than in MI1-SE, but still vexes my a bit, cos the rest looks really nice.
And my forever-fav-games are still the original versions of MI1 and 2. Forever! ;)
Posted by jni on Mar 14, 2010 twenty five past seven pm
Forget the economic crisis, I'll probably buy MI2 SE anyway just to show my appreciation ; MI2 is one of the best things that ever happened to my imagination ; it is my Star Wars and Lord of the Rings ; Peter McConnell did an amazing job with the music, it was just so bizarre and emotion bringing (especially for MIDI). Despite the humor (most of which I enjoyed replaying the game as a teen ager and young adult), that game had a very dark, epic, hell, even oniric feel. One of the very first comic books I drawed as a child shamefully plagiarised MI2 (not as much as those Pirates of the Caribbean films though). The imaginary soundtrack to that comic book was an operatic version of the soundtrack from MI2. The only other gaming experience I've had that lived up to that is Grim Fandango, for pretty similar reasons actually : story, music (still Peter Mc), humor, onirism (what's with that word ?).
My point of course was to thank Ron for the Monkey Island games rather than pointlessly express my mixed feelings about the SE. Looking forward to play Deathspank.
jni
Posted by Chalito on Mar 15, 2010 five to seven am
MI has been gathering quite a bit of attention lately in the industry, what with the new episodic from the guys at TT, and the SE version too.. So I wonder, what are the odds that some exec somewhere thought something along the lines of "If there was a perfect time to bring Guybrush back big time, and launch MI:5/Real3, that's NOW". Of course such a person would know that the only way that a project like that would possibly work would be if they hired you to do it.
Oh well, one can always dream ;)
P.D.: and yeah, we definitely DO need a PC version of DeathSpank. Not being able to play Brutal Legend is hard enough. To be left out of DS would be too much, and I can't afford a console right now :(
Posted by Ariel on Mar 15, 2010 half past noon
I play all again at least once a year.
Videogame companies can release all the FPS they want, with all the details they want, even when soldiers step into shit, but they'd never make a videogame as funny and smart as the ones where Guybrush, Bernard, Indiana Jones and the others are.
And with only 256 colors!
Posted by Chalito on Mar 16, 2010 ten to eight am
I had to play on an hercules adapter with an amber screen ;)
Then one day at a mall I saw it on an Amiga 500 in all its 64-color-out-of-4096 glory. I think some drooling was involved..
Posted by Someone on Mar 15, 2010 twenty to one pm
Posted by pananag on Mar 15, 2010 ten past one pm
From what I remember Ron wouldn't have Guybrush and Elaine marry.
But they are married since MI3 and continued to be in MI4 and TOMI.
Ron's version requires Guybrush and Elaine not married and it's not easy to alter a notion already formed in the minds of many gamers.
Sincerely, I hope I'm totally wrong...
Posted by GARY MOTHERFUCKING OAK on Mar 16, 2010 five to four am
MI2 special edition is an abortion just like MI1 special edition. Why? Well, artwork is horrible, and voice acting is below cheap sitcom quality. In fact the only good thing is that you can still play on retro mode, which I was already able to do perfectly on SCUMMVM and dosbox. So screw you and go to hell. I hope deathspank fails horribly.
AND TELL DAVE TO GET HIS FILTHY HANDS OUT OF LOOM.
Posted by Johnny W on Jun 14, 2010 twenty five to four pm
Posted by German Pat on Mar 17, 2010 five past two pm
And by the way:
I demand free-to-download- versions of the both MI- Special Editions!
Posted by Mally on Mar 18, 2010 twenty past six am
Posted by Ds on Mar 18, 2010 quarter to ten am
Posted by Joe on Mar 20, 2010 quarter to two pm
Considering Monkey Island was literally (and I mean that with no exaggeration at all) the first program I ever ran on a computer (with, of course, the exception of the OS), having the new style is just kind of uncomfortable. And having been accustomed to audio because of these funky things we call 'speakers', Monkey Island is just weird without voice.
This is why I started the Speech Project all those years ago...
Posted by Rasputin on Mar 23, 2010 twenty past midnight
the charm of the original art design simply can't be recaptured with todays graphics, but i'm happy to see them keep it alive.
you say the team had so much fun making the series and i think the games really captured that fun
Posted by Rasputin on Mar 23, 2010 half past midnight
"i am rubber, you are glue"
Posted by Wren on Mar 26, 2010 twenty to four am
Posted by Animatick on Apr 2, 2010 twenty five past noon
Thank you...
Posted by Snugglepuss on Apr 7, 2010 five to three am
Posted by FanFromIndo on Apr 13, 2010 twenty five to two pm
I played MI 1 and 2 when I was around 12 years old. And those games really got me interested to learn English more.
Not only they helped me to improve my English but my problem-solving skill as well.
Please keep on using your talent to make kid-friendly adventure.
PS:
Please consider to use MI2 artstyle. I love MI2 pixelated art :)
Posted by Jonas Eriksson on Apr 24, 2010 quarter to five pm
My all time favorite game!
Posted by Guy@Brush on May 7, 2010 quarter past ten am
Thanks for all the cool tima on amiga with this nice adventures !
cya :D
Posted by Joe on Jun 23, 2010 twenty five past four pm
Posted by Adam Bruneau on Jun 25, 2010 five past eleven am
Or at the very least, just blog your story and we can let our imaginations do the rest ;-)
Posted by Tyler on Jun 26, 2010 twenty past two am
I just bought the MI remakes (& MI Tales btw - Hope they are good).
I played these games on C64, amiga, pc, nintendo ds, ... this saga can't disapear (it's my pacman).
A least one time, I had to thank you for your work, sir (especially MI2, Indy3 & Maniac Mansion).
I do hope we'll get another MI from you.
Posted by Tobi on Jul 11, 2010 twenty to four am
Tobi
Posted by John on Apr 4, 2011 half past five pm
it would be so great to play a game with the real spirit of ron gilbert - harhar