15 Years later...
Sep 28, 2005 ten past midnight
Fifteen years ago this month...
Tim Schafer, Dave Grossman, Steve Purcell, Mark Ferrari, Mike Ebert, Martin Cameron, Michael Land, Barney Jones, Andy Newell, Patrick Mundy, Aric Wilmunder, Brad Taylor and myself wrapped up The Secret of Monkey Island.
I'd have you all over for a big BBQ, but the house is a mess.
Hey! Pay attention! Except where otherwise noted, this site is
licensed under a Creative Commons License.

Other people's comments:
Posted by Andy on Sep 28, 2005 twenty five past ten am
Posted by polepower22 on Sep 29, 2005 twenty five to four pm
Posted by Ron on Sep 28, 2005 twenty five to eleven am
Now give us 5! :P
Posted by Ron Gilbert on Sep 28, 2005 twenty five to eleven am
Posted by Vincent Hamm on Sep 28, 2005 five to two pm
Wouldn't that be a little of a 'stuck in the past' syndrome ? Wouldn't you prefer to make something new ?
Posted by Huyderman on Sep 28, 2005 five to eleven am
Posted by Vincent Hamm on Sep 28, 2005 quarter past eleven am
(not that I do care particularly myself, just wanted that it was also the anniversary of this never-answered question :P)
Posted by Dan on Sep 28, 2005 quarter past eleven am
Thank you for creating Monkey Island, Ron.
Posted by Macerlask on Oct 2, 2005 twenty five to ten am
Ron your game changed my life.
You should be proud of your creation, it's a master piece.
Posted by Fabio Bortolotti on Sep 28, 2005 twenty past eleven am
Posted by Cremaster3 on Sep 28, 2005 quarter to noon
Posted by Ron Gilbert on Sep 28, 2005 five to noon
Posted by Cremaster3 on Sep 28, 2005 quarter past noon
Posted by scummbuddy on Sep 28, 2005 twenty five past six pm
"Hey look what I just found!"
Posted by Filippo on Sep 28, 2005 five to noon
Posted by Shura on Sep 28, 2005 noon
Posted by Ardalan Samimi on Sep 28, 2005 noon
Posted by Moti on Sep 28, 2005 five past noon
So, Ron (yeah, and the rest whose blog this isn't, particularly Michael Land for the music): THANK YOU for the unbelieveably wonderful piece of my life that is the Monkey Island series.
Random thoughts: I've given up explaining my emotional involvement in a computer game to people - Pong, MI and DeathSpank-types all being considered "computer games" doesn't help... Anyway, some games are true works of art, and 15 years later, we definitely need more of that magic in games. You can only go back and replay the classics so many times.
Posted by chet on Sep 28, 2005 five past noon
Posted by Ron Gilbert on Sep 28, 2005 ten past noon
I'll forward you bank wire transfer instructions.
Posted by sloppy joe on Sep 28, 2005 one pm
:)
Posted by Whup on Sep 28, 2005 quarter to five pm
Almost.
Posted by sloppy joe on Sep 29, 2005 five to seven am
Posted by PissedOffMonkeyIslandFan on Sep 29, 2005 nine am
Posted by Whup on Sep 29, 2005 ten to five pm
Posted by lame on Sep 28, 2005 ten past noon
also i will beat my future kids if they won't be falling off their chairs laughing when i will hand it to them with a smirk.
Posted by m0 on Sep 28, 2005 twenty past noon
And ohhhh remember the line: "Look behind you, a three-headed monkey"
(that was 15 years ago, already?)
My own personal cheers for Mr Gilbert & the gang
Posted by Ninja Girlden on Sep 29, 2005 ten past noon
Posted by Robert on Sep 28, 2005 twenty five to one pm
Posted by Alex Saveliev on Sep 28, 2005 quarter to one pm
Isn't it GREAT?! :)
Posted by Udvarnoky on Sep 28, 2005 one pm
Posted by Alan De Smet on Sep 28, 2005 ten past one pm
Possibly the finest opening line in any game ever.
I recently replayed the series with my girlfriend, and on the whole they aged well. MI1 visually looks, well, 15 years old. But it's still funny and fun. In my mind it defines the elements of the modern adventure game. It achieved a perfect balance. When I first played MI2 it didn't do much for me. In particular, I didn't like the ending. On replay, it was better than I remembered.. MI3 aged quite well. I think the team did a good job of capturing the essence of MI1 and 2. MI4, well, hmmm. When I first played MI4 it seemed like a fine, fun game. Perhaps at the time it had been so long since MI3 that I was desperate and blinded to its flaws. Playing MI4 within a few months of the previous 3, it's a far, far worse game, a shadow of the previous 3.
Posted by Call Me Squinky on Sep 28, 2005 twenty five to five pm
But really, the only redeemable feature of MI4 was Guybrush's "sexy" voice. That always had me in stitches.
Posted by borsht on Sep 28, 2005 quarter to seven pm
After that, MI4, as poor as it was, at least had some writers from the Sam & Max days, and its spirit and humor skewed alot closer to the originals, even if the story and monkey combat sequences were totally idiotic.
Posted by countingpine on Sep 29, 2005 twenty five to one am
With the humour, though, I'd say the childish bits were only the tip of the humour iceberg. It was everywhere, from Guybrush's facial expressions to the Plunder Island Naturalist Society. There were a few running gags, and a lot of in-jokes. A lot of the humour was clever, and most of it was funny.
With MI3, as in MI4, the most was made of the new graphics style the team ventured into. The graphics and characters are all beautifully drawn, and you can hardly tell that it had to be reduced down to 256 colours. We probably have Larry Ahern, who was on the MI2 team, to thank for this.
The sound was perfect, it brought in just the right atmosphere. And as you played the game, and talked to all the "NPCs", you could see that a lot of care and work had gone into each one.
All in all, I found the game fun, and a joy to play. It may have been different from the first two, but it was a good game, and that's what's most important.
(That said, Ron, I still have hopes that one day you'll make Monkey Island 3A, or at least make sure Monkey Island 5 includes a divorce)
Posted by Macerlask on Oct 2, 2005 ten to ten am
I never heard the voices of guy brush in English because I have the CMI in Spanish & EMI too, but i could say that the guys of ERBE (the company that use to do the translation of Lucas Arts to Spanish a long time ago, now that is the work of EA) made an amazing work.
Posted by jp-30 on Sep 28, 2005 quarter past one pm
// wistful sigh //
Posted by Dalixam on Sep 28, 2005 twenty five to two pm
Posted by Neil, Brighton, England on Sep 28, 2005 twenty to two pm
Thanks very much.
Posted by Torvus on Sep 28, 2005 twenty to two pm
main page http://island-of-plots.wz.cz
well its not just about weed and im not on weed but it looks funny :)
hey ron got any tips for game? sorry for my stupid english
YOu must do a seqel in 2d graphics plz plz i beg you
it has been a long time we monkey-playes have nothing to play
so can you do something about it?
live long & prosper
voodoo
Posted by DasJan on Sep 28, 2005 five past two pm
Oh, and: Happy birthday Guybrush!!!
Congratulations Ron for creating a license that's so successful that LucasArts still wants so much money for that you can't pay it. I think this would be a good moment for LucasArts to give you the license as a birthday present with a nice pink ribbon with a large bow in it and a greeting card with a hand drawn Guybrush on it.
Posted by tom|rebell.at on Sep 29, 2005 twenty five past five am
or even better, they should finance it :D
Posted by KRS on Sep 28, 2005 ten past two pm
Posted by drunkymonkey on Sep 28, 2005 ten past two pm
Ron, I would like to tank you for making i my mind the best adventure game I have ever played, the opening of the Secret was so atmospheric I will never forget it. It started off a saga.
15 years ago eh?
For some reason, it makes me sad.
There won't be another like Monkey Island, that's for sure.
Posted by pmarin on Sep 28, 2005 twenty five to three pm
Posted by Martin Ganteföhr on Sep 28, 2005 twenty five to three pm
I'm officially old.
Posted by 3pwud on Sep 28, 2005 ten to three pm
GROG! GROG! GROG!
GROG! GROG! GROG!
GROG! GROG! GROG!
Is Guybrush just a little child in his brilliant dreamworld?
Posted by Yeahstyle on Sep 28, 2005 five past three pm
Thanks Ron, and of course the whole team that made MI1 and MI2.
Alvaro, from Chile.
Posted by NinjaGirlden on Sep 28, 2005 half past three pm
Posted by Marc Mathea on Sep 28, 2005 twenty five to four pm
keep on pushing !
Posted by Fernando Lisboa on Sep 28, 2005 quarter to four pm
To him I owe a lot of good memories.
To you and all the team I can only say:
Best.Game.Ever!
Posted by Ryan on Sep 28, 2005 five past four pm
haha, Thank you for a fantastic game. :-)
Next you need to make us a humorous sci-fi adventure extravaganza... with pirates, and ninjas... and a shrubbery!
Posted by Greg on Sep 28, 2005 ten past four pm
and I love it.
So how much is the monkey island rights?
Posted by sirboxalot on Sep 28, 2005 ten past four pm
Posted by Ron Gilbert on Sep 28, 2005 quarter past four pm
I didn't make grave robbing fun, it's always been fun.
Posted by sirboxalot on Sep 28, 2005 half past four pm
Posted by DasJan on Sep 29, 2005 quarter past eleven am
Posted by Whup on Sep 28, 2005 five pm
Thanks everyone!
How I'd love to have a beer or two with some of the names on that list! Speaking of which, I wonder if we'll ever have a Ron visit here in Australia?
Posted by Stewart on Sep 28, 2005 quarter to eleven pm
Posted by Ender on Sep 29, 2005 ten to five am
- Ender
Co-Lead Dev, ScummVM
Posted by Stephen Vaughan on Oct 17, 2005 quarter to two am
Posted by Whup on Sep 29, 2005 ten to five pm
Most young Australians have never even seen a Fosters... its not a popular beer at all!
Coopers do some damn nice brews though: Pale Ale, Draught and (my favourite) Sparkling Ale. Hard to beat a jug of Sparkling outside a Rundle St pub at 1 oclock on a 40 degree (celsius) night...
Posted by Ender on Sep 30, 2005 one am
Which sucks, because I grew up on that stuff when I lived in Tassie :)
- Ender
Co-Lead Dev, ScummVM
Posted by Olivier Mehani on Oct 8, 2005 twenty five past five am
Posted by Ron Gilbert on Sep 29, 2005 five to nine am
Posted by rabbit on Oct 4, 2005 half past five am
Especially Christchurch.
Have a meetup there! I'll come.
Posted by LSH on Sep 28, 2005 quarter past five pm
Posted by HkB on Sep 28, 2005 twenty five past five pm
Thanks to THE MONKEY. :)
Posted by kenn on Sep 28, 2005 ten to six pm
Posted by Ron Gilbert on Sep 28, 2005 ten past six pm
Posted by jp-30 on Sep 28, 2005 seven pm
Posted by badenglishihave on Sep 28, 2005 twenty to eight pm
Then some company will come out and buy out the Ron/the development team and Grasshopper Island 3 will be made by a bunch of incompetent nincompoops.
Posted by Afrika on Sep 28, 2005 five past eight pm
Posted by Kedume on Sep 28, 2005 quarter past ten pm
Posted by Kolzig on Sep 28, 2005 quarter to midnight
This game changed the world of gaming for young guy like me in 1990 when I was just eight years old.
I had no knowledge of the english language but still I managed to play the game, and as I played the game, I started to learn my first words of english through the words in the game and what happened on the screen.
Thank you Ron and the whole incredibly talented crew who were responsible for this gaming legend to be born. It's a wonder that such a team ever existed in one place at the same time, so much talent. :)
Posted by Owen on Sep 28, 2005 ten to midnight
Posted by BiscuitMan on Sep 29, 2005 twenty five to one am
Posted by LoDeRuNnEr on Sep 29, 2005 twenty past one am
Maybe without this game i wouldnt be a gamer and a programmer these days ;)
Happy Birthday MI and thanks to the whole Crew!
Posted by Magius on Sep 29, 2005 twenty five past one am
Second, I must say...C'mon! make something new...If you had the creativity to make MI, you sure can make something different...
stop complaining about a licence you don't have and create a new one.
make a game about cavemans, elfs or farmers...
just put the same creativity you put for MI and maybe you will raise the money you need to buy MI IP back!
Posted by tom|rebell.at on Sep 29, 2005 twenty past five am
first of all, it may be hard to meet the high expectations if there are things like Monkey Island in your portfolio
second: monkey island was not made by ron alone. much of the praisefor the dialogues has to go out to tim schafer for example as far as i know, which you can see if you play grim fandango oder psychonauts. so, as much as i respect ron, it would be hard for him alone, to create a new saga like monkey island, without talented and creative news people helping him. and i think it's hard to find a team like the guys who were mentioned by ron above.
third: gaming industry today is not the one from 1990
but as said before: ron is doing something new. and hell, aren't we all hoping that it will make us all laugh again and talk about it in 15 years, like we remember guybrush today? ;)
Posted by Whup on Sep 29, 2005 ten past six pm
Ron (or at least LucasArts) put together a talented team before, no reason why he can't do it again! If anything, the talent pool should have increased in 15 years! Hopefully Ron would sign on some of those talented and creative artists wanting to try something different that he's mentioned before.
Posted by Misty on Sep 29, 2005 twenty five to two am
Ron, just a quick thank you from the bottom of my heart. Peole like you make the games industry
greatless awful.I'm sure that this legacy must sometimes feel like something of an albatross, but it's one heck of an achievement to have made this many people this happy.
Thanks for posting this and giving me an on-topic opportunity to get all soppy.
Posted by Tim on Sep 29, 2005 twenty to two am
I too am one of those gamers that plays through the whole series of Monkey Island games at least once a year...
Happy birthday Guybrush, you fight like a cow!
Posted by chris on Sep 29, 2005 quarter to two am
Posted by Sebastian on Sep 29, 2005 quarter to two am
Now to business. :)
I know your site is licensed using by-nc-nd; That Monkey Island disk would be an awesome addition to Wikipedia. However, it should be less restrictively licensed, usually GNU Free Doc License or CC by-sa. I say "should", because the English Wikipedia also accepts fair use images while many others don't. So, to use it to the fullest extent on all Wikipedias, you would have to drop nc and nd for the image.
Please think about it. :-)
Posted by Aitor Garcia on Sep 29, 2005 ten to two am
waitingpraying for your next work. Make us happy soon!Posted by Francis on Sep 29, 2005 two am
MUHUHAHAHA !!!!
(Or maybe I will have to shrink these images in Photoshop because I just have a 3"1/2 drive)
Posted by jp-30 on Sep 29, 2005 twenty past two am
Posted by Francis on Sep 29, 2005 ten to three am
Posted by Oded Sharon - Buy A Car For Ron Gilbert on Sep 29, 2005 five to three am
I say, this calls for a convention. Like us trekkies and our 40th anniversary.
Oded Sharon.
Posted by Tomsn on Sep 29, 2005 half past three am
Monkey Island 1 and 2 are two of the greatest and funniest games I´ve ever played. Still now I love to go back to monkey island now and then to put dogs in coats, drink lot´s of grog and pronounce myself as the greatest pirate ever.
Thank you guys for some really great times.
"Oh look behind you, a three-headed monkey!!"
Tom
Posted by Ozgur Yildiz on Sep 29, 2005 twenty to four am
i'm from Turkey and do ya know, you're really a popular guy in Turkey too! And Monkey island series are the most popular games ever here!
Posted by Özgür Yildiz on Sep 29, 2005 twenty to four am
Posted by born2code on Sep 29, 2005 five to four am
This means it's also the 15th anniversary for the noble art of Insult Swordfighting! Let's make it an Olympic event for all to appreciate!
Posted by Marco Weber on Sep 29, 2005 five to four am
Thank you for one of my sweeter childhood memories
and one of the best games ever published.
Marco
-----------------------"Look! A three-headed monkey!"- Guybrush Threapwood
Posted by nea on Sep 29, 2005 four am
I currently play it on my DS... just great...
Posted by Diduz on Sep 29, 2005 four am
Domenico
Posted by Guy.brush on Sep 29, 2005 four am
btw is Micheal Land still @ LucasArts?
Posted by dimi3000 on Sep 29, 2005 twenty past four am
I miss you :(
Posted by Kaminari on Sep 29, 2005 twenty five past four am
"The Midget of Donkey Island"
The unbelievable story of Larry Wilco, a flooring inspector who sells his boat for a mule and hacks his way through an utterly evil Empire that declared war on point 'n' clicks a long time ago, in a galaxy far, far away...
Posted by Dark Voodoo on Sep 29, 2005 quarter past five am
Posted by Johnny on Sep 29, 2005 quarter past five am
Posted by freak on Sep 29, 2005 twenty five past five am
Posted by tom|rebell.at on Sep 29, 2005 twenty five to six am
so shame on you ron & co.! I could be rescueing the world now (or at least cats from big trees), but instead i'm a dumb nerd, readingy a grumpy weblog, and nearly crying because there ain't never gonna be a game like a 15 year pseudo pirate-adventure again!
Posted by Keno on Sep 29, 2005 twenty five to six am
I learned some of my first english with Monkey Island! It´s one of the best games ever!
Posted by miguel on Sep 29, 2005 half past six am
I will always want to be a pirate.
Posted by Alanar on Sep 29, 2005 twenty five to seven am
Happy birthday, LeChuck, Stan, Herman and (of course) Guybrush and all the other Monkey Island characters.
And congratulations to Ron Gilbert, Tim Schafer, Steve Purcell and all the other people made Monkey Island.
(my English isn't that good, but I hope you all understand what I mean ;) )
Posted by Scott on Sep 29, 2005 ten past seven am
now, i'm just curious - is there any way to go about purchasing the game anymore? or all the old SCUMM games while we're at it? I'd love to play them all again, and i'd prefer to do it legally....
Posted by Glamis on Sep 29, 2005 twenty five to eight am
Thank you very much Ron.
Posted by Jeff Houser on Sep 29, 2005 twenty five past eight am
Nevertheless, I enjoyed both of them.
Posted by Brian on Sep 29, 2005 half past eight am
Posted by Brad on Sep 29, 2005 ten to nine am
Posted by TomasSK on Sep 29, 2005 five past nine am
PS:Just being curious - have you actually ever tried to buy the rights to MI back from the Wookie factory?
Posted by TomasSK on Sep 29, 2005 ten past nine am
Posted by Vlado on Sep 29, 2005 ten am
Posted by Santiago Méndez on Sep 29, 2005 ten past nine am
I wish I was rich so I could buy the Monkey Island rights from LucasArts and give them back to it's real creator.
Posted by Bucky on Sep 29, 2005 quarter past nine am
Probably the most enjoyable project I ever worked on in the games industry with the most talented (and entertaining) group of artists and programmers I ever saw. I still have one of my sketchbooks from the project.
Thanks for the memories Ron!
Posted by Hagay Giller on Sep 29, 2005 quarter to ten am
Last year I was at the Game on show, and when I saw the original art for MI I just smiled like a maniac and had to take a picture of myself with it...
Thanks for all the memories.
Posted by Talvin on Sep 29, 2005 ten to ten am
Posted by Gabriel on Sep 29, 2005 five to ten am
Posted by Jerome on Sep 29, 2005 quarter past ten am
Ehh... yes, the BBQ, it could be funny to have an spanish friend there, don't you think so? If you do send me an email, 'amigo mio'...
Posted by Sonny on Sep 29, 2005 quarter to eleven am
If only EA had the rights to Monkey Island, we'd be eagerly awaiting the 15th part of the series. "Monkey Island 2005 with improved graphics, a whole new soundtrack and the official '05 insult swordfighting license."
Posted by Alfredo on Sep 29, 2005 ten to noon
Quiero que sepas que compre mi primer mouse para poder jugarlo!!!-
Saludos desde Argentina.
Alfredo.
PD: Sigo esperando otra obra de arte tuya!!!.
Posted by Ronnie on Sep 29, 2005 noon
Posted by Jeff on Sep 29, 2005 five past noon
Posted by Jon on Sep 29, 2005 ten past noon
Posted by Arnd on Sep 29, 2005 half past noon
Posted by Suki on Sep 29, 2005 five to one pm
Well.. actually, I have to thank you and your crew once again because MI is the reason why I'm gonna be married soon. The first time that I met my fiance was in an usual chatroom some years ago, and as he saw my username "Elaine_Marley" he couldn't resist saying "I can hold my breath for ten minutes!" to me... :)
we are so deep in love today... however, I will let you now when we got married ;)
And if I should ever give birth to a daughter we will call her "Elaine". :)
So thanks again Ron,
Suki
(I'm sorry if my english is full of mistakes, but I'm from Germany...)
Posted by Stephen Vaughan on Sep 29, 2005 ten past one pm
Posted by Whup on Sep 29, 2005 five pm
Thanks for the inspiration =)
Posted by chrisf on Sep 30, 2005 five past three am
Also, aaaaaahhhhhh for Suki's message above.
Posted by Drakos on Oct 9, 2005 five past six am
Without MI I probably never would have realized how exciting it is to create games.
Monkey Island also taught me english.
Posted by Stephen Vaughan on Sep 29, 2005 quarter past one pm
Posted by Corey Atad on Oct 8, 2005 nine am
Hey. I'm in the process of writing a scrip for a MI1 movie. I have been working on it for almost two years now, but I got side-tracked about 6 months ago and haven't continued. When I first played MI3 I realized how well it would translate into a movie. I then went beck and played MI1&2 and realized that if I made a movie of MI1 and incoporated some ideas from 2&3 it would be an even better movie. This was a number of years ago.
I then got the inspiration to start writing a script for it when I first saw Paco's Comic on WMI. I workedd on it quite steadily for a while, but I eventually found that I didn't like where the script was going. It was too much like the game/comic and that wouldn't make a good movie. I sent the script-in-progress to WMI and they posted about it. I got a few emails telling me how good it was, but none telling me the things that should be changed. I've been pushing myself to start it back up again, but I haven't gotten around to it.
I actually sent it to you, Ron, a couple of times. But I got NO RESPONSE. Ron, respond please. Just read it. Its not so long. the rest of you can read it at http://free.hostdepartment.com/s/smallfrozenhamster/SOMI.pdf. I don't think that is the most up to date version o fthe script, but it's fairly close. I think I cut some stuff out of that one.
What I want to do is really incorporate ideas from MI2&3 into it. If annyody can help me out with that I would appreciate it very much. I would love to somehow get BLood and/or Skull Island into it. They are actually my two favourite locations of any MI game (no offense Ron.)
Well see ya.
Posted by Donkey on Nov 8, 2005 ten to one am
Posted by Stephen Vaughan on Nov 8, 2005 six am
Posted by someone who went around on MUDs as 'Guybrush' on Sep 29, 2005 twenty to two pm
Posted by thwidra on Sep 29, 2005 twenty to two pm
Posted by pakkun on Sep 29, 2005 twenty to three pm
Posted by Rip on Sep 29, 2005 quarter to three pm
Posted by guillirojo on Sep 29, 2005 twenty five to four pm
Posted by Aidan on Sep 29, 2005 five pm
Monkey Island 1 was the game that got me interested in computers in the first place when I was 8. It took me forever to finish....
Anyway THANKS RON for a great game
Posted by Greg on Sep 29, 2005 five past five pm
It's El Pollo Diablo!!
Posted by SiN on Sep 29, 2005 twenty to seven pm
Cheers for Monkey Island Ron!
SiN
Posted by Aralforn on Sep 29, 2005 seven pm
Too hours playing that game. Too memories. All that stories beneath Monkey Island (Stan, Big Whoop, Voodoo Lady, Herman... not THAT MAN WITH TROUSERS IN MI4, the Scumm Bar, the Grog receipt...).
I told jokes from Monkey to my friends. And I was the only one of the group who played the game. I felt special. My older cousin played MI2, for example, and he missed a lot of the jokes. He didn't understand'em... And me... My only wish was to grow up to became a pirate.
And then that "Lynch ending"... Yeah, MI1 was the first, the BIG GAME; THE CLASSIC. BUT... MI2 had that fabulous ending. I was growing to became a pirate, but I was wrong. THE SECRET, THE BIG WHOOP, is not being a pirate; it's just your way trying to be one. It's your voyage, your trip thourgh the seas, finding the ending of the adventure. There's a song in my country that says something like: "When you're ready to travel to Itaca, you must pray to Gods, ask'em for adventures and danger moments, you must pray to gods, asking emotions and a very long and hard voyage."
But when you discover that, you are too old to be young. And, yeah, that's the secret. That's the Big Whoop, too. That's the prize to the adventure... Growing WITH the adventure, never reaching the end. Admit it; MI2 was better 'cause it had the secret. And we are still playing those games.
You must keep the adventure alive, never reaching the end, 'cause, after that, we still are young boys and girls trying to find our brothers and sisters.
Long life to MI1 and MI2! (And for the ones that make MI3 and MI4, WHAT YOU DID TO THE REAL GUYBRUSH?! Where have that macho beard gone? You killed Guybrush! You, ** pirates!)
And greetings from Catalonia! Happy Birthday, Monkey Island! I was 9 years when I first played Monkey... I ended the game with 11. Now that game itself is 15 going on 16... The world keeps going... Bring us to the horizon.
Posted by Miguel on Sep 30, 2005 ten to one am
Posted by Anakin on Sep 30, 2005 twenty five to three am
I dont think,there's much to add,except that I always felt this special bond between Guybrush and me and know i learn,that we dont only look similar (according to others),but almost were born an almost the same day.....Ok,for me it was 10 years earlier ;)
enough of me..... Thank you so much,Ron!Life wouldn't be the same without you and your Masterpieces.
Posted by Zender on Sep 30, 2005 quarter past three am
Posted by Bonjour Cat on Sep 30, 2005 twenty past three am
I was only 4 when my bro and I played MI1... it taught me to read! :D
Posted by florian on Sep 30, 2005 ten to four am
Thanks for all Ron, your fan, Florian
and... ahoy! :D
Posted by Gabez on Sep 30, 2005 five to five am
Posted by Rodi on Sep 30, 2005 twenty five past five am
Posted by biggestfan on Sep 30, 2005 twenty to six am
Posted by Someone on Sep 30, 2005 half past six am
Posted by Sonny on Sep 30, 2005 five past eleven am
Posted by Ron Gilbert on Sep 30, 2005 twenty to noon
Posted by jmackley on Oct 1, 2005 twenty five to eight pm
Posted by Nur Hussein on Sep 30, 2005 ten past six am
Posted by STN on Sep 30, 2005 twenty five past six am
Posted by Joshi on Sep 30, 2005 half past seven am
Posted by Edmundo on Sep 30, 2005 ten past nine am
It must have been 9 years ago when I ran into the pirated spanish copy of this wonderful game. I remember the 3 floppy disks... and where was disk 144?! You bastards! I want my uh... money back.
Posted by Grog Dinker on Sep 30, 2005 half past ten am
Posted by Tobe on Sep 30, 2005 eleven am
Posted by Chester on Sep 30, 2005 quarter past noon
Posted by Matthew Wood on Sep 30, 2005 ten past one pm
Grievous has got nothing on LeChuck....
http://blogs.starwars.com/matthewood/2
Posted by Someone on Sep 30, 2005 ten past one pm
Posted by lionking on Sep 30, 2005 ten past one pm
Posted by Benjamin Vigeant on Sep 30, 2005 twenty past one pm
Posted by Pythagoras on Sep 30, 2005 half past one pm
Posted by EMu on Sep 30, 2005 ten to two pm
i play MI 1 when I was 10 and I just learned English cause of this game :)
(better then in school)
please MI 5 !!!
greetz from Germany
Posted by Porcho on Sep 30, 2005 twenty five past two pm
Congratulations from a Brazilian fan!
Posted by Stoney on Sep 30, 2005 twenty five to three pm
If only u would still have influence on how Lucas developes further MI Games, anyway i wanna see a part 5. :)
Thanks for a great time that still lasts from Austria.
Posted by acidfreak on Sep 30, 2005 twenty five past three pm
greetz from germany
acidfreak
LETS DRINK GROG GROG GROG GROG!!!!! :D
Posted by Kassidy on Sep 30, 2005 five to four pm
Yep, the game worked in spanish too. I remember back 14 years ago playing this game, and it still brings a smile to me. Thank you for the great memories. Saludos, salud, y viva por us!
Posted by speon on Sep 30, 2005 twenty five to six pm
When I was but a wee lad, my gaming world consisted of the Nintendo Entertainment System and the occasional arcade game. One fateful day, I was introduced to a magnificent title on the NES that went by the name of Maniac Mansion. Finally! Here was a game that didn't consist of just jumping over gaps on scrolling 2D backgrounds. There were actors doing things independently of the player - you didn't even need to be on the same screen as them! I didn't have to worry about dying, (well, for the most part) I could just concentrate on enjoying the story, the puzzles, and the amazingly detailed and interactive environment. I recall vividly drawing out detailed maps of the mansion in my 8th grade notebook. I was solidly hooked...and I wanted more. Sadly, there just weren't that many games of its kind on console systems.
A few years later I received my first computer and soon discovered (by chance in gaming magazine) that Maniac Mansion was originally a PC game. (!) Fortunately, LucasArts' address was listed in the periodical and I wrote them a hand-written letter beseeching them to inform me how I might purchase Maniac Mansion for the PC and how I might find other games like it. A few weeks later, one of the earliest copies of The Adventurer arrived by mail and a whole new magnificent world was opened unto me.
Maniac Mansion and Monkey Island were truly seminal games of my childhood and young adulthood, and in truth, were watersheds for my desire to pursue gaming as a career. I look back fondly upon these games and the sequels they inspired and continue to relish and enjoy them today.
For that Ron (and Lucasfilm/Arts of yesteryear), I am eternally grateful.
Posted by Headrock the Mighty Pirate on Sep 30, 2005 quarter past eight pm
Can't express it in words.
Thank you.
Thank you.
Posted by [TH] Troll on Oct 1, 2005 five past midnight
Posted by space ace on Oct 1, 2005 twenty to one am
Posted by Emmy on Oct 1, 2005 ten to one am
Thank you for contributing to the making-me-grow-up-with-a-strange-sense-of-humour fund.
-Emmy.
Posted by Hilbrand on Oct 1, 2005 two am
Cause Lucasarts failed us!
greetz
Hilbrand
Posted by space ace on Oct 1, 2005 twenty five to three am
Posted by James Wilkinson on Oct 1, 2005 twenty five to three am
Posted by Pikanto on Oct 1, 2005 ten to four am
Right now it's running on my PSP while I'm posting here.^^
Hope there are some freaks who can port it to the 360 otherwise I wouldn't know what to do with MicroSoft's fine piece of design that lags of fine games to play...
Posted by Petri Purho on Oct 1, 2005 ten past four am
Posted by Keko on Oct 1, 2005 half past eight am
Just thinking about connections. It's a masterpiece of art, devoted by thousands over the world, claimed to be the best ever made, done in the very early days, remembered several years later ...
What I'm talking about?
Is maybe Monkey Island the Citizen Kane of game industry? Is Guybrush a kind of Charles Foster Kane ?
Is Ron Gilbert the Orson Welles of video games?
Of course, he is.
Keko from Argentina - sorry for this improvised english.
Posted by space ace on Oct 1, 2005 twenty five past nine am
Posted by zr-rifle on Oct 1, 2005 ten to ten am
Good luck!
Posted by superemu on Oct 1, 2005 eleven am
Posted by Hans on Oct 1, 2005 noon
Posted by Gam on Oct 1, 2005 quarter past noon
Posted by wilson on Oct 1, 2005 twenty past noon
Gabor Takacs
Game critic for 576Konzol
http://www.576.hu/index.phtml?action=kiadvany
Posted by Rob Scannell on Oct 1, 2005 five past two pm
Thanks Ron
Posted by Christian on Oct 2, 2005 quarter past four am
Thank you Ron for making one of the coolest games ever!
Greetings from Germany.
Posted by spaceship789 on Oct 2, 2005 twenty to five am
http://www.lemon64.com/forum/viewtopic.php?t=8752&start=135
It ended up as a bit of of a proof of theory that MI would have never worked for c64, but still fun nethertheless :)
I came to a greater appreciation for the graphics in the EGA game. Some of the MI EGA screens have to be the best things ever put to EGA.
Posted by Jan on Oct 2, 2005 quarter past five am
Jan
Posted by Tsht on Oct 2, 2005 twenty past five am
The Lucasfilm hotline... ^^
MI was so great... The stump thing, when we discovered it I was little boy and we really asked ourselves questions about what was this disk 144! And it finished by a "Game Over" if I remember correctly!
Posted by Macerlask on Oct 2, 2005 ten am
Posted by Robert_Johansson on Oct 2, 2005 twenty to noon
Posted by born2code on Oct 2, 2005 quarter past three pm
Posted by Jordan UK on Oct 2, 2005 ten to four pm
Posted by Fortuna on Oct 2, 2005 five to four pm
The amount of posts on here are testament to the games success and longevity.
I was about 14 when I first played MI (Amiga) and the nostalgia still lives with me so much today that I play the first 2 about once a year. I used to bunk off school and play it at my friends house with his sister :)
Moments I remember are Guybrush turning green in the water when Fester chucks you in and that navigators head, that just freaked me out.
Thanks for the memories and thanks for giving us such a great game.
Posted by The One Eyed Falafel Guy on Oct 2, 2005 five past four pm
I still have my dad's original MI Box, complete with all the floppy disks, the manual and the "dial-a-pirate". all signed by our guru :) I'll just give it a hugg before I go to work...
http://sa.arandoir.com/images/Tarim/p13_b.jpg
Posted by KRS on Oct 2, 2005 five past five pm
Posted by Yo on Oct 2, 2005 half past seven pm
Posted by FF on Oct 2, 2005 twenty to eight pm
Posted by Chris Heady on Oct 2, 2005 ten past eight pm
one which could be adapted into whatever medium someone chooses to put it in. Whether it's through fan art, a comic strip, songs, or a play by some high school kid; monkey island still lives on strong after fifteen years.
Btw the production of the play got me a scholarship to go to college.
People are still wowed when they hear I adapted a video game to the stage, the story is really just that good.
Posted by Anna on Oct 2, 2005 quarter past ten pm
It's not one of the best games ever made it actually is "THE" BEST GAME ever made!!!
Well I think so at least :)
Ah yes, those were the good old days.
Posted by Yuri on Oct 3, 2005 quarter past two am
I always asked myself where some things of the story and the jokes come from, maybe there is something funny about it, for sure you had fun creating it.
Share with us some "back stage" story! (please)
Posted by 4c!d.8uRn on Oct 3, 2005 twenty to four am
Posted by Pakman on Oct 3, 2005 twenty five to five am
¿¡15 años!? el tiempo pasa demasiado rápido. Desde luego que esta aventura es una de las mejores, bueno diría que es la aventura definitiva. Auténtica y genial por todos lados, ¡tantos recuerdos! es imposible explicarlo, Ron eres el mejor.
Now in english:
The Secret of Monkey Island is the "ultimate" graphic aventure, it's really great and original. Thanks for do it.
from Spain.
Posted by Burke on Oct 3, 2005 quarter past six am
Posted by Thorn on Oct 3, 2005 half past six am
Posted by Der Zocker on Oct 3, 2005 ten to seven am
Alles Gute zum Geburtstag, würde mich über ein 5. Teil freuen.
Posted by SF on Oct 3, 2005 ten past nine am
Posted by Ron Gilbert on Oct 3, 2005 ten past nine am
At least it is the 5 1/4 floppy version.
Posted by SF on Oct 3, 2005 half past eleven am
Posted by Ron Gilbert on Oct 3, 2005 half past eleven am
Posted by Ludwig on Oct 3, 2005 twenty past noon
(Oh, and do come and visit South Africa some time. You'll find our grumpyness is nearly unmatched.)
Posted by unnamed on Oct 3, 2005 twenty five to four pm
Posted by mondaen on Oct 5, 2005 five am
Posted by Stephen Vaughan on Oct 17, 2005 five past two am
Posted by omloflump on Oct 3, 2005 twenty to nine pm
Posted by Burke on Oct 4, 2005 twenty to two am
Posted by Firmin on Oct 5, 2005 quarter to six am
That was quite a lousy protection indeed.
15 years have passed between paper wheels and DRM...
Posted by gulmer on Oct 3, 2005 twenty past one pm
How do I get the fish from the back of the kitchen? ;)
Posted by Someone on Oct 3, 2005 quarter past three pm
Posted by m0 on Oct 3, 2005 twenty five past three pm
Who would've thought about the 40 GIG DVD....
Hollywood, we're still waiting for the blockbuster Guybrush debut on screen!
Posted by André on Oct 3, 2005 ten past eight pm
I wrote recently a test for "The Secret of Monkey Island". I would say an almost perfect timing. :D
If you like to read - have a look here
...it's in german, but there are also some pictures :)
Posted by BitRabbit on Oct 4, 2005 five to three am
Strangely, although MI was a good game, I always preferred and by far, Maniac Mansion and Zak Mac Kraken... Don't know why. Might be related to the fact those two were also available on my beloved C64. And also the fact that seeing those two games on a 8bits computer with64K of memory was quite outstanding. Think of it... 64K to hold a game like Zak !!!!
Well done Ron !
Posted by Nerssi on Oct 4, 2005 quarter past six am
I still owe my English, music and programming skills to this game and the following series.
Thanks Ron. Just wanted to let u know that there are people in Iran looking forward to playing the next epizode after all these years...
Posted by Ben on Oct 4, 2005 twenty past seven am
Posted by Jimmy Rayne on Oct 4, 2005 ten to ten am
We shall topple the idioticy that Lucasarts has become! FORWARD FOR FREEDOM!
Monkey Island is the #1 Greatest PC Game. EVER. Thanks to all of it's creators for filling my head with visions of three headed monkeys.
Posted by bara badwan on Oct 4, 2005 five to noon
Posted by Jayel on Oct 4, 2005 five to three pm
Posted by Jack Tayler on Oct 4, 2005 five to four pm
http://img371.imageshack.us/my.php?image=monkeyita1ks.jpg
Posted by Magnetobot on Oct 4, 2005 quarter to eleven pm
thanks for all the wonderful memories mr. gilbert.
ps: thanks for making my site referer of the week!
Posted by Dave on Oct 5, 2005 half past one am
and isnt it even more amazing than in 15 years there has never been a better adventure game made that Monkey Island. Thanks for your, and all of Lucasarts Games work on these games, they certainly made my childhood brighter and they offer me a small glimmering hope deep inside my soul that one day there will be an adventure game made worthy to claim "its better than Monkey Island 1"
Posted by Deimar on Oct 5, 2005 two am
And Happy Birthday Guybrush!
Posted by Roy on Oct 5, 2005 six am
Posted by John on Oct 5, 2005 twenty to eight am
... its your turn
Greetings from Greece
Posted by Lostio on Oct 5, 2005 twenty five to nine am
Still haven't lost hope. Somewhen, somewhere, someone will be making a decent Monkey Island 5. Someday...
Happy 15th anniversary, Guybrush! :)
Ron, I wouldn't mind it that your house is a mess. I say this needs a celebration; on with that BBQ!
Posted by NMH on Oct 5, 2005 five to eleven am
What can I add to what many of your fans have already said?
Thank you, thank you, thank you for creating, along with your team, such a MASTERPIECE of a game. It has to be some great game if it made me ignore Scud missle sirens during the first Gulf War! :O
The top game in my 20+ gaming years.
Best Wishes from Saudi Arabia,
Nabeel
Posted by TMW on Oct 5, 2005 twenty five past eleven am
Posted by flo on Oct 5, 2005 half past two pm
it was my first adventure game. i was 10, when i played it on my amiga 500 and it's the best game even now.
there are only a few games, that have a special place in my memories...these games are: the monkey island series and Loom.
Posted by Johnersfang on Oct 5, 2005 twenty five to six pm
Posted by Francis on Oct 6, 2005 twenty five past two am
Can someone bring up a bit of controversy before Ron's modesty suffers from this concert of unanimity ?
For instance : that fake game-over part where Guybrush falls from the cliff WAS NOT FUNNY AT ALL ! And also, in MI2, the peg leg hotspot is FAR TOO SMALL !
Posted by Capn_Nacho on Oct 6, 2005 twenty to six am
But man, you rock, Mr. Gilbert.
Posted by space ace on Oct 7, 2005 ten past two pm
grim fandango was better :P
Posted by space ace on Oct 7, 2005 ten past two pm
Posted by Mike on Oct 6, 2005 ten past three am
Posted by Brady on Oct 6, 2005 half past noon
Posted by Dominik on Oct 6, 2005 twenty past one pm
And - sorry Ron - I have to admit that I played a pirated version back then. Could that be the reason why I still have nightmares of swashbuckling swearing ghost pirates...?
Posted by TheSmashingPenguin on Oct 6, 2005 five to three pm
Including the pirated version related stuff.
But after, all, ok, I played on a pirated version.
But back then, I REALLY wanted to be a pirate.
Posted by Francis on Oct 6, 2005 twenty five to eleven pm
FBI ! Please open the door !
Posted by Tobias Maack on Oct 7, 2005 quarter past one am
Posted by Phil on Oct 7, 2005 twenty five past one am
Posted by Jonas on Oct 7, 2005 half past three pm
Posted by Funkyjunk on Oct 8, 2005 twenty to four am
http://www.lucasfangames.de/
Posted by Desperate Greek Adventure Gamer on Oct 9, 2005 twenty five past two am
And the irony is that these projects are not commercial. They think they are losing money?? Of course they are! And it's only because THEY did not think about projects like this or were too scared to fund them.
At least let's hope that FoY does not receive any cease and decist letters. (Cross your fingers Ron :P )
Posted by Enpep on Oct 8, 2005 twenty five to seven am
Happy Birthday
Posted by Someone on Oct 8, 2005 eight am
Posted by Spoofer on Oct 8, 2005 twenty past nine am
I have a question: Whats up with Monkey Island 5?
Posted by Corey Atad on Oct 8, 2005 five past two pm
Hey. I'm in the process of writing a scrip for a MI1 movie. I have been working on it for almost two years now, but I got side-tracked about 6 months ago and haven't continued. When I first played MI3 I realized how well it would translate into a movie. I then went beck and played MI1&2 and realized that if I made a movie of MI1 and incoporated some ideas from 2&3 it would be an even better movie. This was a number of years ago.
I then got the inspiration to start writing a script for it when I first saw Paco's Comic on WMI. I workedd on it quite steadily for a while, but I eventually found that I didn't like where the script was going. It was too much like the game/comic and that wouldn't make a good movie. I sent the script-in-progress to WMI and they posted about it. I got a few emails telling me how good it was, but none telling me the things that should be changed. I've been pushing myself to start it back up again, but I haven't gotten around to it.
I actually sent it to you, Ron, a couple of times. But I got NO RESPONSE. Ron, respond please. Just read it. Its not so long. the rest of you can read it at http://free.hostdepartment.com/s/smallfrozenhamster/SOMI.pdf. I don't think that is the most up to date version o fthe script, but it's fairly close. I think I cut some stuff out of that one.
What I want to do is really incorporate ideas from MI2&3 into it. If annyody can help me out with that I would appreciate it very much. I would love to somehow get BLood and/or Skull Island into it. They are actually my two favourite locations of any MI game (no offense Ron.)
Well see ya.
P.s. Sorry for the double post if you saw the first one. I meant this to be at the bottom.
Posted by Francis on Oct 10, 2005 three pm
Not being an english speaker doesn't make my point easier to explain. And as I said, I am no writer anyway. So my opinion isn't worth much.
Maybe it would be interesting to hear what Ron has to say about the differences between the movie medium and the game medium, about how speech in games made the storytelling evolve within the past few (15 ?) years, and about his perception on the mechanism of humor in adventure games.
... Or maybe noone is actually interested in this and I should go stick to the "Ron you ROCK !" type comments.
Posted by Corey Atad on Oct 11, 2005 ten past four pm
And to answer your comment about Ron reading it. I guess he just doesn't like it, or me, or possibly both. I have emailed him twice about it and posted here, and yet no comment. Wierd.
By the way. YOu said you are not an english speaker. Where are you from. Your english seems to be exellent.
Posted by Francis on Oct 12, 2005 ten to one am
Posted by Chirp65 on Nov 1, 2005 five past one am
Dude! That is awesome! Someone definitely should!I have some ideas if ur serious about that help thing. But you'd better make it BRILLIANT if you want a success! Anything less would not do MI justice! Watch this space.
Posted by TheLordof...ehmm. somethin´ on Oct 8, 2005 twenty past eight pm
your fans all over the globe. Since I first played TSoMI on an amiga
I still enjoy having fun with it on my newer computer running SCUMMVM.
Have fun, rock´n´roll The Lord of......................
Posted by Hsurbyug on Oct 8, 2005 quarter to nine pm
"Ye, ye, I know what you're thinking... stop it"
Posted by Spoofer on Oct 9, 2005 quarter to nine am
RON I LOVE YOU
Posted by A German on Oct 9, 2005 half past ten am
MonkeyIsland war nicht mein erstes Adventure und ich spielte es zum ersten mal erst vor 2 oder 3 Jahren, aber es ist das beste überhaupt! (Ich bin übrigens 19) Gespielt habe ich es in der richtigen Reihenfolge ;) Erst 1, dann 2 und dann noch 3 und 4. Mein Lieblingsteil ist MI2: Le Chuck's Revenge :D Mein größter Wunsch wäre ein MonkeyIsland 3a ;-) Aber bitte kein 3D, MI4 ist schrecklich! Um ehrlich zu sein: Ich würde mir eine 256-Farben-Version wünschen, im selben Look wie MI1 oder 2 :D
Also dann: HAPPY BIRTHDAY!
Posted by Suki on Oct 10, 2005 quarter past eleven am
So müsste Monkey Island 3a aussehen!! Zu schade nur, dass Lucas Arts die Rechte für MI immernoch in ihren giiierigen Krallen hält... ~.~
Posted by A German on Oct 11, 2005 one am
Posted by Jan The Man on Oct 10, 2005 five past four am
I hope lucasfilm chokes on their lame-ass starwars shit.
Posted by some fat elvis lookalike on Oct 10, 2005 five past one pm
Posted by Ben Mc on Oct 11, 2005 ten to two am
Posted by rekku on Oct 11, 2005 twenty five past two am
Posted by Jack on Oct 11, 2005 twenty to three am
Posted by A German on Oct 11, 2005 five past noon
Posted by A German on Oct 11, 2005 quarter past noon
correction: I also
Posted by Travis on Oct 12, 2005 twenty to eight am
Posted by Francis on Oct 12, 2005 five past nine am
Does the 300th msg poster get any gift ?
Posted by A German on Oct 12, 2005 twenty past ten am
Posted by A german on Oct 13, 2005 ten to one am
Posted by Aidan on Oct 12, 2005 eleven pm
Posted by Francisco Miranda on Oct 11, 2005 five past eleven am
Thanks to MI I learned to judge a game for the content and not the graphics, and i apply that in everything i do since then.
By the way, in the ega version there was a special combination to make the ending appear (not the real one), anyone remember this one?
well, cheers from a chilean living in mexico who found inspiration in your games.
Posted by Corduroy on Oct 12, 2005 twenty five to five am
Sure CMI and EMI was fun for a while, but when I´m down in one of my many nostalgic depressions, I always play the first two parts, made by you guys.
I wouldn´t say that the last two ones are bad, but they just don´t have that true MI-feeling, I mean even with that flashy, fancy graphic and voiceovers, they were still not even close to what you guys managed to create all those years ago.
I believe that you could make a game pretty much like the first two ones concerning graphics,controls and music and pull it of better than CMI and EMI.
Just hope that you´re not are afraid of taking on the burden of trying to repeat your former sucess,we all love you and what you have done for us.
Cause in the end, you are the only one who actually know Guybrush ,being his father and all.
Your fans here in Sweden would love to see you again in the future.
Once again, Congratulations to you Ron and the team!.
Posted by Setzer Gabbiani on Oct 12, 2005 noon
You have given me many great laughs over the years Mr. Gilbert, and for that I owe you my thanks. May Monkey Island live forever.
Posted by m0 on Oct 12, 2005 eight pm
Posted by Amit on Oct 13, 2005 half past seven am
Posted by Amit on Oct 13, 2005 twenty to eight am
and also heres newgrounds page dedicated to monkey island parodies:
http://www.newgrounds.com/collection/monkeyisland.html
enjoy
Posted by Fidge on Oct 13, 2005 five past two pm
Posted by Rasho Hyo on Oct 14, 2005 five past six am
This is my present for you... http://i21.photobucket.com/albums/b269/bobomil/DSCN5074.jpg
Posted by pananag on Oct 14, 2005 five past ten am
It has been many years since the last time I played a MI game. All I have to say, that MI series (not the first two , but 3 and 4 as well) are of the few trully classic games.
Who is willing to play the 'supposedly classics' first 2 Doom games today? Very few.
On the other hand MI will live forever, because it gives us genuine pleasure and entertainment.
Either you play them now or 1000 years later, their value remains the same (or should I say greater).
Mr Gilbert you are a genious.I'm expecting your comeback with the new game you are developing. I'm certain it is going to be another one classic.
Posted by RycaltoR on Oct 14, 2005 quarter past six pm
Dear LORD:
You have been credited on
The Monkey Island Series
Day of the Tentacle
Loom
Zak McKraken
Sam & Max Hit the Road
Total Annihilation
among others.
Those represent COUNTLESS hours of my life well spent, and honestly helped me gain my current love of english and my pathetically punny sense of humor. When I think of LucasArts, I think of two names: Ron Gilbert and Steve Purcell.
I wish that today's games were more like yours, way back when. I am merely 22, and I have watched the game industry evolve from content into a more gameplay/graphic market. Halo 2 is neat, don't get me wrong, but who didn't love spending hours walking around clicking "Look At," "Tree," or "give wax lips to yak?"
There was a moral guiding force behind it all, and it in at least some extent embodied chivalry, romance, empathy, and other virtues. All the while, the games managed to make me laugh with crazy antics (esp. DOTT), loopy characters (like Max of Sam & Max), and hilariously bad yet funny jokes ("You fight like a dairy farmer!" "How appropriate. You fight like a cow!"
These days all I see are sports games, racing games, or sex-filled violent flings. I miss the 2D adventure games like Loom, or the pixelated chalices in Indiana Jones and The Last Crusdae: The Graphic Adventure.
Thank you, Ron Gilbert, for helping to cultivate my imagination and values. You are a true SCUMM bag!!! (that's a compliment)
You are the godfather of the adventure game, and, God willing, we shall rise again!!
Supportingly,
Rob W
rycaltor@gmail.com
Posted by protagonist, antagonist, whatever on Oct 14, 2005 five past seven pm
i congratulate you, ron gilbert. you and all the other people who had laboured to create this masterpiece 15 years ago. i am sure u had fun doin it and we sure had fun playin it! bravo!
Posted by Lucio on Oct 15, 2005 ten past five am
LUCIO from NAPLES-ITALY
Posted by Pietro Molini on Oct 15, 2005 five to nine am
Happy Birthday Monkey Island!!
Posted by Shiver me timbers... yer 15 on Oct 15, 2005 half past eleven pm
They are not games; they weren't created for yer sake or for filling the pockets with booty. They are a product of undiluted creative energy, product of the times when game production was an artistic retreat, an experimentation with imagination - and salary was just an excuse for leading a life of a cofee-drinking child. The times when you didn't think of the outcome and created what felt right at the whim of the moment, not what yer experience suggested would make 40-year-old korean ex-businessmen kill themselves by spending 72 hours at the monitor to see a number go up by 1. There is no sense in asking for the fifth Island ye landlubbers, and begad ye shouldnt have asked for the fourth...
Can't ye see? they're not coming back... The times have changed... the coffee-drinking children have grown up and they accept now the beastly fiendish things their 15-year old experience suggests...
Posted by Beren Erchamion on Oct 16, 2005 twenty to three am
Posted by Raffaelle -Italia- on Oct 16, 2005 five past three am
Happy birthday Mr. Guybrush!
My dream: A new Monkey Island Adventure!!!!
Posted by Quintopotere on Oct 16, 2005 twenty five to noon
Posted by Nicolas on Oct 16, 2005 quarter past six pm
Posted by 299 on Oct 16, 2005 quarter to eight pm
Posted by Whup on Oct 16, 2005 quarter past eight pm
Posted by Someone on Oct 16, 2005 twenty past eight pm
Posted by Naveed Ahmed on Oct 17, 2005 half past two am
Posted by Giorgio on Oct 17, 2005 twenty past three am
Posted by Rob_Johnson on Oct 17, 2005 seven am
Don't just stand there. Do something. Your Laurels are rotting beneath you old man. Get to work.
Posted by Michael from Oz on Oct 17, 2005 five past seven am
All the best wishes for the future. Your work is forever appreciated.
-M.
Posted by Pope on Oct 17, 2005 ten past seven am
Posted by Antares981 on Oct 17, 2005 twenty past noon
We miss Guybrush...
I hope one day to see Monkey Island V... maybe with the graphic style of the first two episode...
I love pixel art
I love Monkey Island
Posted by plebeo on Oct 17, 2005 twenty to one pm
Thanks Ron for "Monkey Island"!!!
Posted by Filo on Oct 17, 2005 twenty to two pm
monkey island is a life-style...
happy birthday...
Posted by Abisso on Oct 18, 2005 ten to two am
I've still got that wondrous gamebox with the original 5.25 disks (the Italian version had horrible black&white labels on them, though).
May the legend of the mighty pirate Threepwood will live forever!
Posted by Copons on Oct 18, 2005 half past three am
I implored my father to buy the game, but he insisted that the game was only in English and I was not able to play it (I'm Italian).
I didn't mind his point and I pressed him to buy anyway the game, attracted as I was by the stunning cover.
Once at home, my scrap PC didn't manage to run the game. I was very sad, but early later, I was able to run it on my cousin PC.
And finally I realized that I couldn't read English language, and I put aside this wonderful game for about 11 years, when I remembered it, found it, and finally played it.
Now I've played almost all of your games, and I have to thank you because you are the main responsible of may greater passion, game design.
Thank you, Ron.
Posted by superpanta on Oct 18, 2005 ten past six am
Thank You Ron!!
Manuel
Posted by Hugo Alexandre Mendes on Oct 18, 2005 twenty past nine am
Thank you very much!
Posted by Dim on Oct 18, 2005 twenty five to eleven am
Posted by Ron Gilbert on Oct 18, 2005 quarter to eleven am
Posted by Gigi77 on Oct 18, 2005 five to five pm
your fantasy is my dream...
from Naples, Italy
Posted by yak on Oct 19, 2005 five to four am
Posted by Zendar on Oct 19, 2005 ten past four am
Posted by Oscaruzzo on Oct 19, 2005 five to six am
http://www.worth1000.com/entries/185000/185127qVxu_w.jpg
What would the world look like if pirates ruled?
http://www.worth1000.com/cache/gallery/contestcache.asp?contest_id=4122
http://www.worth1000.com/cache/gallery/contestcache.asp?contest_id=7383
Posted by Nanni on Oct 19, 2005 five past one pm
Posted by Liberty on Oct 19, 2005 five to four pm
Congratulations!
Any news about Monkey Island 5?
Posted by Ramon Marett on Oct 20, 2005 half past five am
Posted by krs on Oct 20, 2005 six am
Posted by Ramon Marett on Nov 9, 2005 five am
Posted by Matteo on Oct 20, 2005 twenty to nine am
Posted by Gabriele D'Arrigo on Oct 21, 2005 twenty five past midnight
Posted by cc on Oct 21, 2005 twenty five to two am
Posted by Richy_ITA on Oct 21, 2005 ten past two am
Posted by Magnus on Oct 21, 2005 quarter to four am
Thanks and good luck in the future!
Posted by skimon on Oct 21, 2005 twenty five past five am
Posted by Matteo Esposito on Oct 21, 2005 five past six am
I have discoverd this site today... Glad to know about you Ron.
You are the master!
Matteo
Posted by BeniBluemchen on Oct 21, 2005 half past eight am
Gratulation aus Deutschland!!!
Posted by Grant Yeager on Oct 22, 2005 ten past two am
Thank you Ron Gilbert for the Monkey Island games
Thank you for creating the scumm engine wich has powered some of the greates games of all kind
Thank you for teaching me that i didn't suck at video games just because i was bad at running and jumping,and
Thank you for giving an eight year old boy the satisaftion of beating a game before his sixteen year old brother fifteen years ago
thank you
Posted by Nihil on Oct 22, 2005 twenty five past seven am
The Secret of Monkey Island is one of the best game ever made!
Playing with Monkey Island during my teen-hood was one of the best experience I've ever had in my life!!!
Keep going on!!!
Posted by Bollo on Oct 22, 2005 half past three pm
Bollo
Posted by Yarin VooDoo on Oct 22, 2005 quarter to four pm
Thanks for all!
Grazie per le bellissime avventure che ci hai fatto vivere, per averci portato la dove nessun altro poteva portarci.
Grazie...
Posted by Allesistrelativ! on Oct 23, 2005 ten past one am
Posted by BDawg on Oct 22, 2005 quarter past nine pm
interestaddiction for Video games began. And they were good times as the first computer game I picked from the shelf was The Secret of Monkey Island (must have been the box art...someone else mentioned that as well). I was not very good at the game at first and got stuck almost immediately in trying to find a helmet. But soon I learnt that rubber chickens have pulley's, killer poodle's can be sedated, and most importantly a pot can be a helmet (bits of knowledge that have served me quite well in real life). I have great memories of playing through this game with my Dad helping me as I got stuck (which was frequently). With so many people remembering similar experiences, it truly is a testament to Monkey Island, and of course the genre itself. Maybe we are all just getting old, but I feel lucky to have been around to experience the "golden" years of these games and would like to get that feeling again. But that's the very definition of nostalgia isn't it?So thanks Ron (May I call you Ron?), for making something that so many people enjoyed. I hope I can do the same someday!
Posted by Duwamish on Oct 23, 2005 twenty to three am
I still go back and play them now and then, and although I know where everything is, there's still a few things that catch me out. After discovering a port to my mobile phone (P800) of ScummVM, I was over overjoyced to find out I could take my Monkey Islands 1 and 2 with me (works suprisingly well on a small touch screen).
Let me pat you on the back (it must be quite sore by now, so ohps! sorry!) I wish games as good as these existed today, oh wait of course they do, I've still got them! MI here I come (again)!
Posted by pananag on Oct 23, 2005 twenty past seven am
Perhaps the majority.I'm from Greece. Adventure games are still respected in Europe. That's why we have seen so many productions during the last years from European companies.
On the other hand I think that in US, people don't seem to esteem them enough.Correct me if I'm wrong.
Posted by Alex G. Raccuglia on Oct 24, 2005 twenty five to two am
Posted by Simone Pizzi on Oct 24, 2005 twenty to two am
Ma avevo desiderio di celebrare e di mettere anche la mia firma in questo spazio celebrando e rendendo onore ad un vero mito della nostra storia, insuperato e insuperabile, ne da se stesso - vedi nuove edizioni - ne da chiunque altro.
grande Ron, grandi tutti. E' sempre una profonda emozione rigiocarlo ancora oggi.
Posted by Carlo Lanzotti on Oct 28, 2005 three am
->
I write in Italian since i know English a little...
But I had the desire to celebrate and to put also my firm in this space celebrating and giving honor to a true myth of our history, unsurpassed and unsurpassable, nor from himself (you see new editions) nor from any other. Great Ron, great all. It is always one deep emotion replay it still today.
<-
Same things for me too... :°
Posted by garfield on Oct 24, 2005 five to two am
My name is Giancarlo and i writing from Italy
congratulations also from me for you and the whole crew...
I've played MI and the others titles from Lucasarts many times...the quests drives me crazy to solve and i very appreciated the sense of humors present in every step..
Actually playing all the adventure games in original language, when i was a teenager, improve my english language knowledge!
So..happy anniversary and best of luck for you all!!
Posted by Aulbath on Oct 24, 2005 five to two am
All german point & click adventurers salute you!!
"Hinter dir, ein dreiköpfiger Affe!"
Posted by Someone on Oct 24, 2005 quarter to eleven am
Posted by cc on Oct 24, 2005 twenty five to midnight
Posted by Ron Gilbert on Oct 25, 2005 quarter past seven am
You're just now questioning the usefulness of this site? Hey...welcome to the party. There are chips in the kitchen, but I think all the beer is gone.
Posted by Francis on Oct 27, 2005 twenty past two pm
Posted by Kent on Oct 25, 2005 twenty to noon
Posted by KRS on Oct 25, 2005 half past one pm
Posted by Ale on Oct 26, 2005 ten past three am
Everyone of us still laugh and have fun in front of their PC playing MI saga (MI2 was the best in my opinion!), although we are now workers (I am 26)and not the child of 11 that played Monkey Island 1 for the first time!
So, when the #5 of the series? I know that the Market is not the one of the '90 and you cannot give us your opinion about the possibility of a new "Escape" or "Revenge" or "Largo's Embargo" or whatever, but I have just a comment: my brother is 11 years younger than me (he is now 15), and is living only the 3D games period. In any case, his favourite games are adventures, and of course MI!!!
In my opinion adventure games are not died, also GTA San Andreas can be seen as an "interactive" adventure.... what about a Guybrush that can live as in San Andreas....?!
One more, I read a lot of positive comments about Syberia.... ok, nice game, but a sad adventure game, nothing special.... this is however the demonstration that the Adventures are still appreciated by the customers!
So, let's fight for a new Ron Gilbert's MI!!!!!
Posted by Ladykiller on Oct 26, 2005 quarter to two pm
Posted by Brummbar on Oct 26, 2005 half past four pm
How sad the progression of gaming since MI's arrival; such awesome technical power (with no end in sight) and so little charm, style and wit.
Thanks again.
Posted by Mak on Oct 27, 2005 ten to one am
Thank you Ron! Happy birthday Guybrush!
Greetings from Rome
Marco
(...now we're waiting for the REAL Monkey Island 3!) :)
Posted by Sebbasman on Oct 27, 2005 quarter to four am
First of all, congratulations!!! My first computer was an XT, I was 4..i would never forget..how slow run Maniac Mansion on my computer....so I expend my time playing your games at my friend's house..with powerfull computers... of course at the end i bought i newest computer... and play at my home.
Even know I still play your games, ...Monkey Island affect to much to our lifes , imagine when my parents said me what i wanted for christmas i said a rubber chiken "con una polea enmedio" (sorry i'm spanish..and i dont know this in english)..or how many times, i have said " Look , a three-headed-monkey"...your jokes, are part of the life of people who have grown with Monkey Island.
So , Thanks for make us be what we are now. Thanks for Monkey Island.
Thanks from Spain
Sebastian
Posted by ..:: SLM ::.. on Oct 27, 2005 quarter past nine am
My Amiga 500 couldn't do anything but unceasingly running and running and running The Secret of Monkey Island...
My think for the best age the story of the videogames has ever known.
Posted by ralphy on Oct 27, 2005 ten to ten am
Posted by Zomantic on Oct 27, 2005 five to noon
Congratulations, Ron! (And of course Tim, Dave and all the ol' crew)
Posted by Grant Yeager on Oct 28, 2005 ten past two am
Posted by KRS on Oct 28, 2005 ten past eight am
Posted by qper on Oct 28, 2005 four pm
Can't quite express how grateful me and my friends are for creating this great game. Congratulations! and if we are lucky the family will grow and will have a fifth son :)
Posted by Pasco on Oct 29, 2005 five past five am
Posted by Diogo on Oct 29, 2005 quarter to one pm
I won't launch into a rant about the state of the adventure gaming scene, instead I'll just feel nostalgic for a while and reminisce about rubber chickens with a pulley in the middle ^_^
Posted by BannedOne on Oct 29, 2005 four pm
Well, maybe they weren't totally wrong, and this is all credited to you Ron. Thank you again, for what you've done, for what you're doing, and for what you will do ;-)
Posted by Pascal Parvex on Oct 29, 2005 seven pm
Posted by Pascal Parvex on Oct 29, 2005 five past seven pm
Posted by Genesis on Oct 30, 2005 five past six am
Posted by Alex Tsironis on Oct 30, 2005 quarter past eleven am
PS. Monkey Island 5.Please.Thank you!
Posted by Nicholas Scheltema on Oct 30, 2005 twenty five past one pm
SOB wish I still had those floppies now... Only got a CD-VGA version now.
Thanks Ron, and co for many fine memories and showing me what I wanted to do with computers! Hope that troll Lucas gives back the rights to you! No red-herring for him!
Posted by Leppa on Oct 30, 2005 twenty five to three pm
THE Leppa
Posted by Javier Daza on Oct 31, 2005 ten past two am
Posted by Marco on Oct 31, 2005 ten past three am
And happy birthday, Guybrush!
PS: And sorry for my bad english...I'm Italian! Ciao! Grazie, Ron!
Posted by Alkalino on Oct 31, 2005 ten past five am
.
.
Congratulations, my favourite game !!!
(and favourite soundtrack !!!)
.
.
Please review a new edition !!!
.
.
Posted by Joe Ryan on Nov 1, 2005 four am
I'm a uk MA student of digital games design and as an assignment we were asked to include our top ten fav games or important moments in gaming history. Monkey Island was of course one of them.
Pure Class.
Posted by Morebeat on Nov 1, 2005 twenty five past six am
I like it Pixelated! Why everyone have to make 3D-Games.
Greetings from Germany
Posted by RaiD on Nov 1, 2005 quarter to nine am
You have taken me over my childhood. Monkey Island made me what I am, I have understood the real meaning of vitty and ironic.
It's not a matter of videogaming. It's a matter of Life.
Thanks Monkey!
Greetings from Italy.
Molto appropriato, combatti come una mucca.
Posted by CereS on Nov 2, 2005 five past five am
MI was the first game I've ever played (I was 11) and, IMHO, it's still the best game ever made!!!
My hat is off to you, Mr. Gilbert, now and ever!
Greetings from Italy! Ciao!
Posted by CereS on Nov 2, 2005 ten past five am
Ehm... the correct sentence is:
"Dear Ron, I would thank you so much for what you've done!"
Errata corrige :D
Posted by Joe on Nov 2, 2005 twenty five past ten pm
Long live Thriftweed... er... I mean Threepwood!
Posted by Khriss Markk Orbegozo on Nov 3, 2005 six pm
Posted by toxicTom on Nov 4, 2005 twenty five to five am
I ask myself - why do games so seldom and so small impact on people? Books and movies can change you, can make you think, point out a different view on things you're used to. Of how many games can you say that? Only very few. MI1 and 2 are among them, as is Loom and Grim Fandango.
But MI does even more - it grows with you. You can play it as a child and will have a great time with it. You can play it years later and find hidden irony and some great insight. And you appriciate that while playing the game as a grown-up lets you discover a lot of more subtle humour, on the one hand you could enjoy it a child without the feeling you're missing something and feeling dumb, and on the other hand the more childish jokes don't get in the way of enjoying it when you're older. When I should compare MI to anyhting from other media, it would stand firmly in a row with Terry Pratchett's Johnny- and Discworld-books.
Am 31 now and still play it every other year (as I do with Loom, but that one is easily played through on a rainy afternoon). And still I manage to find another detail, understand a play on words in a new way.
And I also passed it on: MI were the first games I let my little brother play, they were also the first my girlfriend ever tried. But got hooked with gaming (what makes life with my girlfriend so much easier except for the regular battle for the gaming machine...).
Great work, Ron, and thanks. Please pass this on to the rest of the old team if you're still in contact.
Posted by Ryam BaCo on Nov 4, 2005 five past five am
i played the secret of monkey island back in 1998 (!) (i got my first computer only a short time before) as a 14 year old and despite to all the other games i played (and will playing) it's still the best game ever made. ron, tim, dave and co: thank you so much for these hours of joy! :)
best wishes for your new projects,
ryam.
Posted by Minnella Fabrizio on Nov 5, 2005 five to two am
Please Ron gave us a new MI. !!!
P.S.
Sorry for my bad english
Posted by Woutielion on Nov 5, 2005 half past two pm
It is truly the second best game every made. I will never forget the Sierra-parody with the rubber tree. Hilarious!
But the best game still remains Monkey Island 2 to me. I really loved it.
These two games are really childhood-memories and they grew on me. It was a true adventure to play those games. The animation, the graphics, the characters, the humour and the plot. Wow, all were great.
And also the theme to Monkey Island, great, I've got it on my MP3-player and on a CD. It's just a masterpiece!
Ron and everybody: thank you for these superb games, they will never be forgotten!
One request; let us all relive the happy memory of playing Monkey Island with Guybrush, Elaine, LeChuck and the rest of the gang and release Monkey Island V. Please?
Best wishes,
Wouter
(Sorry for my english)
Posted by Martin on Nov 6, 2005 five to four am
If I could make a wish it would be, besides the obvious MI5 (hmm...imagine what MI6 would be like - Guybrush as a British secret service agent ;-), a remake of MI1 and MI2 to bring graphics and game engine up to date...
Have fun!
/Martin
Posted by patches on Nov 7, 2005 six pm
I did have each game on CD up until a few months ago, but I seem to have lost my 'Monkey Madness' Disc with the first two on it. So needless to say I'm in a rush to find somewhere to purchase a new copy before it becomes even harder.
Anyway, I'd just like to say congratulations on making one of the greatest games.. well.. ever. And thanks for the countless hours of enjoyment you and the rest of the MI team have given us.
Posted by Paula on Nov 8, 2005 quarter to one am
Monkey Island games SO need to be re-released with a full graphic update. On Nintendo DS if nothing else. Classic games deserve to live forever, just like classic books and movies.
Posted by chris on Nov 10, 2005 ten to eight am
Please tell Stan I need a new ship.
Posted by Dimi on Nov 11, 2005 twenty past nine pm
P.S: If you ever visit australia it's my shout for beers.
Posted by Exit! on Nov 13, 2005 half past eleven am
Posted by sache on Nov 15, 2005 half past six am
Many greetings from germany!
**Bitte Disk 22 einlegen und Enter drücken**
Posted by BarberDominique on Nov 18, 2005 five past ten pm
you've enchanted us with a game!...
i know a lot of us will keep so carefully this oldie disks 'til the end of our lives...just to look at them and remember our childhood in front of a pixeled guy trying to be a pirate...the good old times...
i know a lot of us will remember you 'til the end of our lives in fact...
thank you SO infinitely much...luv ya ron, always in our minds...
(am i getting old here???? lol)
Posted by Nick on Nov 19, 2005 twenty five past one pm
Be honest, if it was possible to erase the past and remake monkey island 1. Which bits that need changing really stand out, in your personal opinion? You can even imagine that you would create it using modern gfx techniques if you prefer. You have my permission and everything! SEX!
You bloody genius
Posted by Remi van Trijp on Nov 22, 2005 one am
This is in fact a great idea! Like the open source community who created Apache and beat companies like IBM and Microsoft with their free software, we could actually all chip in and give Ron the opportunity and freedom to make the third part of the trilogy and FINALLY know what the secret of Monkey Island is... How much are the rights in fact?
Posted by estradin on Nov 24, 2005 quarter past three am
Posted by Nick Taylor (Creator of 'Joe and the Bassett') on Nov 28, 2005 ten past noon
You flappy mouthed Linux obsessors get around don't ya ;)
And what would be the point in buying the rights to monkey island? Monkey island 1 and 2 already exist!
Have you made any other games ron?
Posted by louisa robertson on Mar 5, 2006 twenty five to two pm
Posted by louisa robertson on Mar 5, 2006 quarter to two pm
I REALLY WANNA PLAY YOUR GAME... "Joe And The Basset"
Love Your Lou
XxoOoxXxoOoxXxoOoxX
Posted by Bobski on Nov 24, 2005 ten past one am
Congrats and thanks for bringing so many laughs to the adventure game world.....
Just a thought here, have you ever considered doing a new game with say some newbies like AGDI / Himalaya studios.... not monkey island...but some thing completely new....it might not pay aswell as lucas but you'd probably get a kick out of colaberating with other die hards of your ilk.....
and maybe even bring back some of the magic of the adventure game that is begining to be replaced with 3D everything......(except a story..)
Bobski
Posted by Tobia Tesan on Dec 4, 2005 quarter past noon
Posted by Meta on Dec 7, 2005 five to seven am
Only a MI5 is missing... :D sure it would work out... Adventure games are back!
An other great fan of adventure games.
And game designer. :D
Posted by Pericle76 on Dec 8, 2005 ten to seven am
Thanks a lot Ron (and all the team of course). Now our dream is a new adventure by Ron Gilbert, we need to dream again!
Happy Birthday Monkey Island, Happy birthday Guybrush!
Salvo from Italy
Posted by Smithy on Dec 13, 2005 six am
Monkey Island was one of my first games ever!
Ma father bought it (german version) and I had soo much fun with it.
Too bad I could not speak english at that time as I think the translation isn't as fun as the original.
Monkey Island started my interest in (interactive) storytelling and game-desgin. Thank you guys for that!!!
Long Live the Monkey Island spirit!
And now,.. gimme sum grog mate! ;)
Regards,
Smithy (switzerland)
Posted by Kain on Dec 22, 2005 half past five pm
Woodsmith: "A woodchuck could chuck no amount of wood since a woodchuck can't chuck wood."
Guybrush: "But if a woodchuck could chuck and would chuck some amount of wood, what amount of wood would a woodchuck chuck?"
Woodsmith: "Even if a woodchuck could chuck wood, and even if a woodchuck would chuck wood, should a woodchuck chuck wood?"
Guybrush: "A woodchuck should chuck if a woodchuck could chuck wood, as long as a woodchuck would chuck wood."
Posted by Elaina Marley on Jan 12, 2006 ten to two pm
Thanks Ron for giving me my "alter ego", if you could see me dressed as Elaine you would agree with me ;)
Posted by Danny on Jan 15, 2006 ten to five am
Posted by StA on Feb 3, 2006 quarter past two am
Posted by Jaime on Apr 22, 2006 five to eleven am
Posted by eoghan on Apr 24, 2006 twenty to nine am
Posted by Duncan_Idaho on Apr 25, 2006 twenty past six am
Posted by Mariano Cirigliano on May 21, 2006 twenty five past eight am
Posted by Rup on May 29, 2006 seven am
Posted by sami on Jun 12, 2006 ten past eleven am
i am surprised - with your experience, you must have been offered a role as creator of another monkey island like series - if not from lucas arts, then from someone else?
sami
Posted by Bashar Abdullah on Jun 15, 2006 ten past one am
I cant believe how big this post got. Can you guys see??? you can scroll down and read all day. Doesnt that mean anything? Dont people have a sense of kind anymore? Why dont they let go the license they dont need??? :(
Anyways... i am late to the party and yet yelling, just couldnt keep it inside anymore... hey, I never did when it comes to MI :)
Would like to thank all the team who worked on this game, and all the people who kept supporting it until this day. Special thanks to Ron, but we still havent seen the last of you I hope.
upcoming Sam & Max and Vampyre Story could only mean there is still a hope for the monkeys fans :)
I really appreciate this site and how you still keep in touch with your loyal fans...
Thanks for all
Posted by WiLLuMPJuH on Jul 7, 2006 twenty five past five pm
"Whoop .. Mr. Ron Gilbert, sir... Can I say something ? .. I held my breath over 15 years.." :D
Thank you (and others) very, very much for this all time classic in adventure-gaming. Couldn't bother for Monkey Island-memoribilia like a 5th-sequel or so , but plotting and creating the first one must have been a lot of fun.. it still shows if you play the game "these days" ... It's never meant solely as a product. It's .. priceless. .. 'Project led by Ron Gilbert' at it's best .. Again, thank you. ;)
For the future.. I always thought there might be one where the best of SCUMM and 3D combined together propelled new levels of entertainment. With some effort.. and patience.. Dreams..
How appropriate .. Maybe I'll be like Guybrush one day....
.. or play the yukelele
.. or feed my canary
.. or give you my regards
.. or turn off my computer
Posted by TurgoN on Jul 8, 2006 six am
Posted by WiLLuMPJuH on Jul 8, 2006 five to seven am
:D
Posted by TurgoN on Jul 8, 2006 twenty to eight am
Posted by WiLLuMPJuH on Jul 8, 2006 ten past nine am
Posted by mastrognappo on Jul 22, 2006 twenty past ten am
Posted by Avantaris on Aug 4, 2006 twenty to four am
Posted by Avantaris on Aug 4, 2006 five to four am
Posted by Gaeren on Aug 24, 2006 ten past nine am
Can I cry a river or will Elaine be mad?