Posted by NotPigeon on Feb 1, 2008 five to midnight
CoughPhoenixWrightCough Well, okay, yeah.
I have to disagree with you there.
True, not all games are about plot, I will more than agree with you there.
But you can't say that about all of them.
Let us go back to Phoenix Wright. The game is all about exploring and advancing the plot and then piecing it all together. I don't think you could argue that it's not about the plot.
Or, let's take Grim Fandango as another example. It's an adventure game, well and sure, and I'd say it's about the plot. Everything you do is to advance the plot.
Or even in, say, a Zelda game. Despite the action-oriented gameplay, you're usually motivated by either obtaining abilities or some crazy crap like that or advancing the plot.
Does anyone else see a pattern here?
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Posted by NotPigeon on Feb 1, 2008 five to midnight
Well, okay, yeah.
I have to disagree with you there.
True, not all games are about plot, I will more than agree with you there.
But you can't say that about all of them.
Let us go back to Phoenix Wright. The game is all about exploring and advancing the plot and then piecing it all together. I don't think you could argue that it's not about the plot.
Or, let's take Grim Fandango as another example. It's an adventure game, well and sure, and I'd say it's about the plot. Everything you do is to advance the plot.
Or even in, say, a Zelda game. Despite the action-oriented gameplay, you're usually motivated by either obtaining abilities or some crazy crap like that or advancing the plot.
Does anyone else see a pattern here?