What about Wii? I think you would make great games both for Wii and Nintendo DS.
Wii is a perfect platform for complex adventure games, expanding the genre into being more interactive thanks to the use of gestures. See Zack & Wiki for a good example of control on an adventure game (and made by japanese guys, CAPCOM), the game is more puzzle than adventure but still being great.
If Nintendo of America were more smart, they would get geniuoses like you and Tim Schaffer for making a top quality studio for adventure games like they did with Retro Studios ( Grumpy Studios? :) ). A lot of people like me are tired of videogames because full of FPS and other kind of fast action games (racing, soccer...) or boring RPG games (not all of then are, but most), see how ScummVM is having great response between people.
Please make a game for Wii and other for DS, I'm tired of crappy third parties doing very bad quality games in general. There are exceptions (Phoenix Wright, Trauma Center...), but still being a minority for the full market.
The wiimote is the perfect device for an adventure game: sustitutes the cursor in a comfortable way (lazy people can play adventure games on their sofa), doing interesting gestures (opening a door, cutting something, entering a key or object in a hole, drawing something, pushing certain parts on a wall, scraping a surface...) and more than enough buttons for controlling the character actions and movement.
It could be nice if you do one article on this blog about Wii. There are adventure game fans that are waiting adventure games to resurrect in the mainstream world.
There are a lot people tired of using PC because new adventure games requires operating systems from the evil (Microsoft) and needing to install the games. It's a lot easier playing games on a console and forget if your computer is too old or not.
Regards...
(sorry for my highly inaccurate english)
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Posted by José on Nov 5, 2007 five to five pm
What about Wii? I think you would make great games both for Wii and Nintendo DS.
Wii is a perfect platform for complex adventure games, expanding the genre into being more interactive thanks to the use of gestures. See Zack & Wiki for a good example of control on an adventure game (and made by japanese guys, CAPCOM), the game is more puzzle than adventure but still being great.
If Nintendo of America were more smart, they would get geniuoses like you and Tim Schaffer for making a top quality studio for adventure games like they did with Retro Studios ( Grumpy Studios? :) ). A lot of people like me are tired of videogames because full of FPS and other kind of fast action games (racing, soccer...) or boring RPG games (not all of then are, but most), see how ScummVM is having great response between people.
Please make a game for Wii and other for DS, I'm tired of crappy third parties doing very bad quality games in general. There are exceptions (Phoenix Wright, Trauma Center...), but still being a minority for the full market.
The wiimote is the perfect device for an adventure game: sustitutes the cursor in a comfortable way (lazy people can play adventure games on their sofa), doing interesting gestures (opening a door, cutting something, entering a key or object in a hole, drawing something, pushing certain parts on a wall, scraping a surface...) and more than enough buttons for controlling the character actions and movement.
It could be nice if you do one article on this blog about Wii. There are adventure game fans that are waiting adventure games to resurrect in the mainstream world.
There are a lot people tired of using PC because new adventure games requires operating systems from the evil (Microsoft) and needing to install the games. It's a lot easier playing games on a console and forget if your computer is too old or not.
Regards...
(sorry for my highly inaccurate english)