Grumpy Gamer

Ye Olde Grumpy Gamer Blog. Est. 2004

I Was A Teengage Lobot

Jan 9, 2015

This was the first design document I worked on while at Lucasfilm Games. It was just after Koronis Rift finished and I was really hoping I wouldn’t get laid off. When I first joined Lucasfilm, I was a contractor, not an employee. I don’t remember why that was, but I wanted to get hired on full time. I guess I figured I’d show how indispensable I was by helping to churn out game design gold like this.

MISSING

Dec 2, 2014

The C64 version of Maniac Mansion didn’t use a mouse, it used one of these:

A year later we did the IBM PC version and it had keyboard support for moving the cursor because most PCs didn’t have a mouse. Monkey Island also had cursor key support because not everyone had a mouse.

Use the above facts to impress people at cocktail parties.