Grumpy Gamer

Ye Olde Grumpy Gamer Blog. Est. 2004

Things I Hate About Roguelikes (via)

Aug 27, 2018

This is a great four-part series about Roguelikes from the GOLDEN KRONE HOTEL website.

Part 1: Burden of Knowledge
Part 2: Identification
Part 3: Terrible Controls
Part 4: Bog Standard Dungeons

Roguelikes are one of my guilty pleasures, although I don’t play a lot of different ones and I can safely say I’ve never heard of most of the games mentioned in this series (my first experience with Rogue was on a UNIX machine when I started at Lucasfilm).

CI

Aug 7, 2018

Last month (maybe longer) I wrote about one of the top three production mistakes we made in Thimbleweed Park. Today like like to talk about the second one.

Just to be clear, these are production mistakes, not design or programming mistakes (although sometimes the line is blurry).

The first one was not integrating FMOD into my engine. As I wrote, it was a Penny Wise and Pound Foolish decision.

The one I’d like to talk about today is Continuous Integration, but first a little primer.