World of Warcraft
I think the game I'm looking forward to the most next year is Classic World of Warcraft. I spent a good chunk of my waking life playing WoW when it first came out. I even started a Monkey Island themed guild that sported over hundred members, most of which never got above level 12. But it was good times.
That, and Witcher 3 is still calling for me to finish it. <Grin>
I hope you have a good time in Classic. I was at Blizzcon and sat in on the panel where they talked about re-creating Classic in modern times, and the decisions that had to be made about what to preserve. They're really going all-out to keep it as it was in every way that makes sense.
Big Red Button
Prior to the release of WoW in 2004, I already had spent hundreds of hours with my friends at multi-player sessions and I was pretty much fed up with multi-player games back then. Also, how much you enjoy a multi-player game strongly depends on who you are playing it with.
I won't play WoW Classic either. There are so many point & click adventure games I would prefer to any RPG and which I hardly have time for.
Furthermore I think that Blizzard just wants to milk the cash cow with Classic anyway - similar to Nintendo's mini consoles. It's cheap and not very creative to reissue something popular after a lot of years.
@Big Red Button: It's hard to imagine Blizzard is making Classic to "milk the cash cow" since it's just included with a standard subscription to modern WoW. I can't imagine that the number of people who subscribe to WoW to play Classic, but would never pay for modern WoW could come close to matching the money spent in restoring Classic.
What amazed me is how narrative this genre could be, not only in the stories made by the devolpers but also in the type of solutions it admitted. I know consider that clasic point and click are maybe a little bit too restricted, although I'm still more intrested in some more narrative version of rpgs.
Doing a game of this sort is quite a challenge because it really has anything you'd have in most other games: a trading system, a dialogue system, and inventory with combination and such, a combat system (to me the most boring part of current rpgs), a stealth mode system, you name it.
I really think that people that play advenutre graphics should really try this game. Specially the people designing them. After playing some RPGs, I really think the graphic adventure genre should be redisign. There are certain aspects of RPG, the game Last Express, and perhaps the memory system of Resonance, that should be taken into account.
@Evan I thought that's what Second Life was for.