MISSING
Jan 15, 2018
The number one question you should ask when designing your Loot Box system is: is this fair? and the second: is this fun?
The number one question you should ask when designing your Loot Box system is: is this fair? and the second: is this fun?

A lot of good questions this week, I’ll chock that up to being the first week. I might do a bonus post on Wednesday answering some of the ones I couldn’t get to, and of course, there is next week to eagerly look forward to. Let’s get going…
Let’s start off with Octavi. I wonder where I know that name from?
Octavi: When making any kind of artistic work we know there’s always a disappointingly huge difference between our first idea and the end result: which one of your games you’d say it’s the most faithful to your original vision?