MISSING
Jan 11, 2018
One advantage of indie game dev is weekday skiing.

I knew a lot of people would hate the ending, but a lot of people love it as well. I don’t find things everyone loves very interesting. They tend to be boring and not tell me much. The ending of Thimbleweed Park doesn’t come out of nowhere. It’s kind of the whole point of the game (and before the game). It only bugs me when people call the ending lazy. It was very purposeful and anything but lazy. You can call it stupid, dumb, pointless, or anything else, but don’t call it lazy. Of course, hating my endings is nothing new.